[PATCH vkd3d 5/5] vkd3d-shader: Rename the vkd3d_texture_address_mode enumeration to vkd3d_shader_texture_address_mode.
Henri Verbeet
hverbeet at codeweavers.com
Thu Jul 16 05:08:48 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
include/vkd3d_shader.h | 20 ++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 2ae35ae..20f9678 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -367,15 +367,15 @@ enum vkd3d_shader_filter
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_FILTER),
};
-enum vkd3d_texture_address_mode
+enum vkd3d_shader_texture_address_mode
{
- VKD3D_TEXTURE_ADDRESS_MODE_WRAP = 1,
- VKD3D_TEXTURE_ADDRESS_MODE_MIRROR = 2,
- VKD3D_TEXTURE_ADDRESS_MODE_CLAMP = 3,
- VKD3D_TEXTURE_ADDRESS_MODE_BORDER = 4,
- VKD3D_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5,
+ VKD3D_SHADER_TEXTURE_ADDRESS_MODE_WRAP = 0x1,
+ VKD3D_SHADER_TEXTURE_ADDRESS_MODE_MIRROR = 0x2,
+ VKD3D_SHADER_TEXTURE_ADDRESS_MODE_CLAMP = 0x3,
+ VKD3D_SHADER_TEXTURE_ADDRESS_MODE_BORDER = 0x4,
+ VKD3D_SHADER_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 0x5,
- VKD3D_FORCE_32_BIT_ENUM(VKD3D_TEXTURE_ADDRESS_MODE),
+ VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TEXTURE_ADDRESS_MODE),
};
enum vkd3d_comparison_func
@@ -404,9 +404,9 @@ enum vkd3d_static_border_color
struct vkd3d_static_sampler_desc
{
enum vkd3d_shader_filter filter;
- enum vkd3d_texture_address_mode address_u;
- enum vkd3d_texture_address_mode address_v;
- enum vkd3d_texture_address_mode address_w;
+ enum vkd3d_shader_texture_address_mode address_u;
+ enum vkd3d_shader_texture_address_mode address_v;
+ enum vkd3d_shader_texture_address_mode address_w;
float mip_lod_bias;
unsigned int max_anisotropy;
enum vkd3d_comparison_func comparison_func;
--
2.11.0
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