[PATCH 1/5] wined3d: Correctly destroy the adapter on format initialization failure in no3d mode.

Matteo Bruni mbruni at codeweavers.com
Thu Jul 16 11:50:02 CDT 2020


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/wined3d/directx.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 1f892a9d48e8..b0cb6ad88a3a 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2990,7 +2990,7 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
 
     if (!wined3d_adapter_no3d_init_format_info(adapter))
     {
-        heap_free(adapter);
+        adapter_no3d_destroy(adapter);
         return NULL;
     }
 
-- 
2.26.2




More information about the wine-devel mailing list