[PATCH 1/5] wined3d: Correctly destroy the adapter on format initialization failure in no3d mode.
Matteo Bruni
mbruni at codeweavers.com
Thu Jul 16 11:50:02 CDT 2020
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/wined3d/directx.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 1f892a9d48e8..b0cb6ad88a3a 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2990,7 +2990,7 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
if (!wined3d_adapter_no3d_init_format_info(adapter))
{
- heap_free(adapter);
+ adapter_no3d_destroy(adapter);
return NULL;
}
--
2.26.2
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