[PATCH vkd3d 4/5] vkd3d-shader: Rename the vkd3d_root_descriptor1 structure to vkd3d_shader_root_descriptor1.
Henri Verbeet
hverbeet at codeweavers.com
Fri Jul 17 04:44:24 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
include/vkd3d_shader.h | 4 ++--
libs/vkd3d-shader/dxbc.c | 6 +++---
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 83def2d..d55a18d 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -540,7 +540,7 @@ struct vkd3d_shader_root_descriptor_table1
const struct vkd3d_shader_descriptor_range1 *descriptor_ranges;
};
-struct vkd3d_root_descriptor1
+struct vkd3d_shader_root_descriptor1
{
unsigned int shader_register;
unsigned int register_space;
@@ -554,7 +554,7 @@ struct vkd3d_root_parameter1
{
struct vkd3d_shader_root_descriptor_table1 descriptor_table;
struct vkd3d_shader_root_constants constants;
- struct vkd3d_root_descriptor1 descriptor;
+ struct vkd3d_shader_root_descriptor1 descriptor;
} u;
enum vkd3d_shader_visibility shader_visibility;
};
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 5df551b..e424aa6 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -2396,7 +2396,7 @@ static int shader_parse_root_descriptor(struct root_signature_parser_context *co
return VKD3D_OK;
}
-static void shader_validate_root_descriptor1(const struct vkd3d_root_descriptor1 *descriptor)
+static void shader_validate_root_descriptor1(const struct vkd3d_shader_root_descriptor1 *descriptor)
{
unsigned int unknown_flags = descriptor->flags & ~(VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_NONE
| VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
@@ -2408,7 +2408,7 @@ static void shader_validate_root_descriptor1(const struct vkd3d_root_descriptor1
}
static int shader_parse_root_descriptor1(struct root_signature_parser_context *context,
- unsigned int offset, struct vkd3d_root_descriptor1 *descriptor)
+ unsigned int offset, struct vkd3d_shader_root_descriptor1 *descriptor)
{
const char *ptr;
@@ -2901,7 +2901,7 @@ static int shader_write_root_descriptor(struct root_signature_writer_context *co
}
static int shader_write_root_descriptor1(struct root_signature_writer_context *context,
- const struct vkd3d_root_descriptor1 *descriptor)
+ const struct vkd3d_shader_root_descriptor1 *descriptor)
{
if (!write_dword(context, descriptor->shader_register))
return VKD3D_ERROR_OUT_OF_MEMORY;
--
2.11.0
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