[PATCH vkd3d 3/5] vkd3d-shader: Rename the vkd3d_root_parameter1 structure to vkd3d_shader_root_parameter1.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jul 21 05:50:01 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
include/vkd3d_shader.h | 4 ++--
libs/vkd3d-shader/dxbc.c | 18 +++++++++---------
libs/vkd3d-shader/vkd3d_shader_main.c | 2 +-
3 files changed, 12 insertions(+), 12 deletions(-)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 26ec469..6eed196 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -547,7 +547,7 @@ struct vkd3d_shader_root_descriptor1
enum vkd3d_shader_root_descriptor_flags flags;
};
-struct vkd3d_root_parameter1
+struct vkd3d_shader_root_parameter1
{
enum vkd3d_shader_root_parameter_type parameter_type;
union
@@ -562,7 +562,7 @@ struct vkd3d_root_parameter1
struct vkd3d_root_signature_desc1
{
unsigned int parameter_count;
- const struct vkd3d_root_parameter1 *parameters;
+ const struct vkd3d_shader_root_parameter1 *parameters;
unsigned int static_sampler_count;
const struct vkd3d_shader_static_sampler_desc *static_samplers;
enum vkd3d_shader_root_signature_flags flags;
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index 5ddfc20..ca9e7b8 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -2480,7 +2480,7 @@ static int shader_parse_root_parameters(struct root_signature_parser_context *co
}
static int shader_parse_root_parameters1(struct root_signature_parser_context *context,
- DWORD offset, DWORD count, struct vkd3d_root_parameter1 *parameters)
+ DWORD offset, DWORD count, struct vkd3d_shader_root_parameter1 *parameters)
{
const char *ptr;
unsigned int i;
@@ -2613,7 +2613,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
v_1_1->parameter_count = count;
if (v_1_1->parameter_count)
{
- struct vkd3d_root_parameter1 *parameters;
+ struct vkd3d_shader_root_parameter1 *parameters;
if (!(parameters = vkd3d_calloc(v_1_1->parameter_count, sizeof(*parameters))))
return VKD3D_ERROR_OUT_OF_MEMORY;
v_1_1->parameters = parameters;
@@ -3198,7 +3198,7 @@ static void free_descriptor_ranges(const struct vkd3d_shader_root_parameter *par
}
static int convert_root_parameters_to_v_1_0(struct vkd3d_shader_root_parameter *dst,
- const struct vkd3d_root_parameter1 *src, unsigned int count)
+ const struct vkd3d_shader_root_parameter1 *src, unsigned int count)
{
const struct vkd3d_shader_descriptor_range1 *ranges1;
struct vkd3d_shader_descriptor_range *ranges;
@@ -3207,7 +3207,7 @@ static int convert_root_parameters_to_v_1_0(struct vkd3d_shader_root_parameter *
for (i = 0; i < count; ++i)
{
- const struct vkd3d_root_parameter1 *p1 = &src[i];
+ const struct vkd3d_shader_root_parameter1 *p1 = &src[i];
struct vkd3d_shader_root_parameter *p = &dst[i];
p->parameter_type = p1->parameter_type;
@@ -3300,7 +3300,7 @@ fail:
return ret;
}
-static void free_descriptor_ranges1(const struct vkd3d_root_parameter1 *parameters, unsigned int count)
+static void free_descriptor_ranges1(const struct vkd3d_shader_root_parameter1 *parameters, unsigned int count)
{
unsigned int i;
@@ -3309,14 +3309,14 @@ static void free_descriptor_ranges1(const struct vkd3d_root_parameter1 *paramete
for (i = 0; i < count; ++i)
{
- const struct vkd3d_root_parameter1 *p = ¶meters[i];
+ const struct vkd3d_shader_root_parameter1 *p = ¶meters[i];
if (p->parameter_type == VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
vkd3d_free((void *)p->u.descriptor_table.descriptor_ranges);
}
}
-static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
+static int convert_root_parameters_to_v_1_1(struct vkd3d_shader_root_parameter1 *dst,
const struct vkd3d_shader_root_parameter *src, unsigned int count)
{
const struct vkd3d_shader_descriptor_range *ranges;
@@ -3327,7 +3327,7 @@ static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
for (i = 0; i < count; ++i)
{
const struct vkd3d_shader_root_parameter *p = &src[i];
- struct vkd3d_root_parameter1 *p1 = &dst[i];
+ struct vkd3d_shader_root_parameter1 *p1 = &dst[i];
p1->parameter_type = p->parameter_type;
switch (p1->parameter_type)
@@ -3386,7 +3386,7 @@ static int convert_root_signature_to_v1_1(struct vkd3d_versioned_root_signature_
const struct vkd3d_root_signature_desc *src_desc = &src->u.v_1_0;
struct vkd3d_root_signature_desc1 *dst_desc = &dst->u.v_1_1;
struct vkd3d_shader_static_sampler_desc *samplers = NULL;
- struct vkd3d_root_parameter1 *parameters = NULL;
+ struct vkd3d_shader_root_parameter1 *parameters = NULL;
int ret;
if ((dst_desc->parameter_count = src_desc->parameter_count))
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 8dbd17e..d4bd763 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -501,7 +501,7 @@ static void vkd3d_shader_free_root_signature_v_1_1(struct vkd3d_root_signature_d
for (i = 0; i < root_signature->parameter_count; ++i)
{
- const struct vkd3d_root_parameter1 *parameter = &root_signature->parameters[i];
+ const struct vkd3d_shader_root_parameter1 *parameter = &root_signature->parameters[i];
if (parameter->parameter_type == VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
vkd3d_free((void *)parameter->u.descriptor_table.descriptor_ranges);
--
2.11.0
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