[PATCH vkd3d 2/5] vkd3d-shader: Rename the vkd3d_versioned_root_signature_desc structure.

Henri Verbeet hverbeet at codeweavers.com
Wed Jul 22 06:24:12 CDT 2020


To vkd3d_shader_versioned_root_signature_desc.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 include/vkd3d_shader.h                | 22 +++++++++---------
 libs/vkd3d-shader/dxbc.c              | 44 ++++++++++++++++++-----------------
 libs/vkd3d-shader/vkd3d_shader_main.c |  2 +-
 libs/vkd3d/state.c                    |  2 +-
 libs/vkd3d/vkd3d_main.c               | 16 ++++++-------
 libs/vkd3d/vkd3d_private.h            |  2 +-
 tests/vkd3d_shader_api.c              |  4 ++--
 7 files changed, 47 insertions(+), 45 deletions(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 3bd9ce5..601f21f 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -576,7 +576,7 @@ enum vkd3d_shader_root_signature_version
     VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_ROOT_SIGNATURE_VERSION),
 };
 
-struct vkd3d_versioned_root_signature_desc
+struct vkd3d_shader_versioned_root_signature_desc
 {
     enum vkd3d_shader_root_signature_version version;
     union
@@ -729,15 +729,15 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, s
 void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
 
 int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
-        struct vkd3d_versioned_root_signature_desc *root_signature);
-void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *root_signature);
+        struct vkd3d_shader_versioned_root_signature_desc *root_signature);
+void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *root_signature);
 
 /* FIXME: Add support for returning error messages (ID3DBlob). */
-int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature,
+int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
         struct vkd3d_shader_code *dxbc);
 
-int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
-        enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
+int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
+        enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src);
 
 int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
         struct vkd3d_shader_scan_info *scan_info);
@@ -760,14 +760,14 @@ typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *
 typedef void (*PFN_vkd3d_shader_free_shader_code)(struct vkd3d_shader_code *code);
 
 typedef int (*PFN_vkd3d_shader_parse_root_signature)(const struct vkd3d_shader_code *dxbc,
-        struct vkd3d_versioned_root_signature_desc *root_signature);
-typedef void (*PFN_vkd3d_shader_free_root_signature)(struct vkd3d_versioned_root_signature_desc *root_signature);
+        struct vkd3d_shader_versioned_root_signature_desc *root_signature);
+typedef void (*PFN_vkd3d_shader_free_root_signature)(struct vkd3d_shader_versioned_root_signature_desc *root_signature);
 
 typedef int (*PFN_vkd3d_shader_serialize_root_signature)(
-        const struct vkd3d_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc);
+        const struct vkd3d_shader_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc);
 
-typedef int (*PFN_vkd3d_shader_convert_root_signature)(struct vkd3d_versioned_root_signature_desc *dst,
-        enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
+typedef int (*PFN_vkd3d_shader_convert_root_signature)(struct vkd3d_shader_versioned_root_signature_desc *dst,
+        enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src);
 
 typedef int (*PFN_vkd3d_shader_scan_dxbc)(const struct vkd3d_shader_code *dxbc,
         struct vkd3d_shader_scan_info *scan_info);
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index dd57287..21efffd 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -2561,7 +2561,7 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
 }
 
 static int shader_parse_root_signature(const char *data, unsigned int data_size,
-        struct vkd3d_versioned_root_signature_desc *desc)
+        struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     struct vkd3d_shader_root_signature_desc *v_1_0 = &desc->u.v_1_0;
     struct root_signature_parser_context context;
@@ -2645,7 +2645,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
 
 static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *context)
 {
-    struct vkd3d_versioned_root_signature_desc *desc = context;
+    struct vkd3d_shader_versioned_root_signature_desc *desc = context;
 
     if (tag != TAG_RTS0)
         return VKD3D_OK;
@@ -2654,7 +2654,7 @@ static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *cont
 }
 
 int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
-        struct vkd3d_versioned_root_signature_desc *root_signature)
+        struct vkd3d_shader_versioned_root_signature_desc *root_signature)
 {
     int ret;
 
@@ -2670,7 +2670,8 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
     return VKD3D_OK;
 }
 
-static unsigned int versioned_root_signature_get_parameter_count(const struct vkd3d_versioned_root_signature_desc *desc)
+static unsigned int versioned_root_signature_get_parameter_count(
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.parameter_count;
@@ -2679,7 +2680,7 @@ static unsigned int versioned_root_signature_get_parameter_count(const struct vk
 }
 
 static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parameter_type(
-        const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.parameters[i].parameter_type;
@@ -2688,7 +2689,7 @@ static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parame
 }
 
 static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shader_visibility(
-        const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.parameters[i].shader_visibility;
@@ -2697,7 +2698,7 @@ static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shade
 }
 
 static const struct vkd3d_shader_root_constants *versioned_root_signature_get_root_constants(
-        const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return &desc->u.v_1_0.parameters[i].u.constants;
@@ -2705,7 +2706,8 @@ static const struct vkd3d_shader_root_constants *versioned_root_signature_get_ro
         return &desc->u.v_1_1.parameters[i].u.constants;
 }
 
-static unsigned int versioned_root_signature_get_static_sampler_count(const struct vkd3d_versioned_root_signature_desc *desc)
+static unsigned int versioned_root_signature_get_static_sampler_count(
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.static_sampler_count;
@@ -2714,7 +2716,7 @@ static unsigned int versioned_root_signature_get_static_sampler_count(const stru
 }
 
 static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_get_static_samplers(
-        const struct vkd3d_versioned_root_signature_desc *desc)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.static_samplers;
@@ -2722,7 +2724,7 @@ static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_g
         return desc->u.v_1_1.static_samplers;
 }
 
-static unsigned int versioned_root_signature_get_flags(const struct vkd3d_versioned_root_signature_desc *desc)
+static unsigned int versioned_root_signature_get_flags(const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
         return desc->u.v_1_0.flags;
@@ -2914,7 +2916,7 @@ static int shader_write_root_descriptor1(struct root_signature_writer_context *c
 }
 
 static int shader_write_root_parameters(struct root_signature_writer_context *context,
-        const struct vkd3d_versioned_root_signature_desc *desc)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     unsigned int parameter_count = versioned_root_signature_get_parameter_count(desc);
     size_t parameters_position;
@@ -2968,7 +2970,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
 }
 
 static int shader_write_static_samplers(struct root_signature_writer_context *context,
-        const struct vkd3d_versioned_root_signature_desc *desc)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     const struct vkd3d_shader_static_sampler_desc *samplers = versioned_root_signature_get_static_samplers(desc);
     unsigned int i;
@@ -3007,7 +3009,7 @@ static int shader_write_static_samplers(struct root_signature_writer_context *co
 }
 
 static int shader_write_root_signature(struct root_signature_writer_context *context,
-        const struct vkd3d_versioned_root_signature_desc *desc)
+        const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     size_t samplers_offset_position;
     int ret;
@@ -3108,7 +3110,7 @@ static int validate_descriptor_table_v_1_1(const struct vkd3d_shader_root_descri
     return VKD3D_OK;
 }
 
-static int validate_root_signature_desc(const struct vkd3d_versioned_root_signature_desc *desc)
+static int validate_root_signature_desc(const struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     int ret = VKD3D_OK;
     unsigned int i;
@@ -3133,7 +3135,7 @@ static int validate_root_signature_desc(const struct vkd3d_versioned_root_signat
     return ret;
 }
 
-int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature,
+int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
         struct vkd3d_shader_code *dxbc)
 {
     struct root_signature_writer_context context;
@@ -3259,8 +3261,8 @@ fail:
     return ret;
 }
 
-static int convert_root_signature_to_v1_0(struct vkd3d_versioned_root_signature_desc *dst,
-        const struct vkd3d_versioned_root_signature_desc *src)
+static int convert_root_signature_to_v1_0(struct vkd3d_shader_versioned_root_signature_desc *dst,
+        const struct vkd3d_shader_versioned_root_signature_desc *src)
 {
     const struct vkd3d_shader_root_signature_desc1 *src_desc = &src->u.v_1_1;
     struct vkd3d_shader_root_signature_desc *dst_desc = &dst->u.v_1_0;
@@ -3380,8 +3382,8 @@ fail:
     return ret;
 }
 
-static int convert_root_signature_to_v1_1(struct vkd3d_versioned_root_signature_desc *dst,
-        const struct vkd3d_versioned_root_signature_desc *src)
+static int convert_root_signature_to_v1_1(struct vkd3d_shader_versioned_root_signature_desc *dst,
+        const struct vkd3d_shader_versioned_root_signature_desc *src)
 {
     const struct vkd3d_shader_root_signature_desc *src_desc = &src->u.v_1_0;
     struct vkd3d_shader_root_signature_desc1 *dst_desc = &dst->u.v_1_1;
@@ -3421,8 +3423,8 @@ fail:
     return ret;
 }
 
-int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
-        enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src)
+int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
+        enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src)
 {
     int ret;
 
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index b40d2b4..30b4405 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -512,7 +512,7 @@ static void vkd3d_shader_free_root_signature_v_1_1(struct vkd3d_shader_root_sign
     memset(root_signature, 0, sizeof(*root_signature));
 }
 
-void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *desc)
+void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *desc)
 {
     if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
     {
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index e6803ca..f6a38c6 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -899,7 +899,7 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device,
     union
     {
         D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
-        struct vkd3d_versioned_root_signature_desc vkd3d;
+        struct vkd3d_shader_versioned_root_signature_desc vkd3d;
     } root_signature_desc;
     struct d3d12_root_signature *object;
     HRESULT hr;
diff --git a/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/vkd3d_main.c
index f9a6aa4..5d7c71e 100644
--- a/libs/vkd3d/vkd3d_main.c
+++ b/libs/vkd3d/vkd3d_main.c
@@ -88,7 +88,7 @@ struct d3d12_root_signature_deserializer
     union
     {
         D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
-        struct vkd3d_versioned_root_signature_desc vkd3d;
+        struct vkd3d_shader_versioned_root_signature_desc vkd3d;
     } desc;
 };
 
@@ -169,9 +169,9 @@ static const struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_des
 };
 
 int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
-        struct vkd3d_versioned_root_signature_desc *out_desc)
+        struct vkd3d_shader_versioned_root_signature_desc *out_desc)
 {
-    struct vkd3d_versioned_root_signature_desc desc, converted_desc;
+    struct vkd3d_shader_versioned_root_signature_desc desc, converted_desc;
     int ret;
 
     if ((ret = vkd3d_shader_parse_root_signature(dxbc, &desc)) < 0)
@@ -248,11 +248,11 @@ struct d3d12_versioned_root_signature_deserializer
     union
     {
         D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
-        struct vkd3d_versioned_root_signature_desc vkd3d;
+        struct vkd3d_shader_versioned_root_signature_desc vkd3d;
     } desc, other_desc;
 };
 
-STATIC_ASSERT(sizeof(D3D12_VERSIONED_ROOT_SIGNATURE_DESC) == sizeof(struct vkd3d_versioned_root_signature_desc));
+STATIC_ASSERT(sizeof(D3D12_VERSIONED_ROOT_SIGNATURE_DESC) == sizeof(struct vkd3d_shader_versioned_root_signature_desc));
 
 static struct d3d12_versioned_root_signature_deserializer *impl_from_ID3D12VersionedRootSignatureDeserializer(
         ID3D12VersionedRootSignatureDeserializer *iface)
@@ -540,7 +540,7 @@ static HRESULT d3d_blob_create(void *buffer, SIZE_T size, struct d3d_blob **blob
 HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
         D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
 {
-    struct vkd3d_versioned_root_signature_desc vkd3d_desc;
+    struct vkd3d_shader_versioned_root_signature_desc vkd3d_desc;
     struct vkd3d_shader_code dxbc;
     struct d3d_blob *blob_object;
     HRESULT hr;
@@ -588,7 +588,7 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
 HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
         ID3DBlob **blob, ID3DBlob **error_blob)
 {
-    const struct vkd3d_versioned_root_signature_desc *vkd3d_desc;
+    const struct vkd3d_shader_versioned_root_signature_desc *vkd3d_desc;
     struct vkd3d_shader_code dxbc;
     struct d3d_blob *blob_object;
     HRESULT hr;
@@ -605,7 +605,7 @@ HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGN
     if (error_blob)
         *error_blob = NULL;
 
-    vkd3d_desc = (const struct vkd3d_versioned_root_signature_desc *)desc;
+    vkd3d_desc = (const struct vkd3d_shader_versioned_root_signature_desc *)desc;
     if ((ret = vkd3d_shader_serialize_root_signature(vkd3d_desc, &dxbc)) < 0)
     {
         WARN("Failed to serialize root signature, vkd3d result %d.\n", ret);
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 1c36b24..9f0982d 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -735,7 +735,7 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device, const void *byt
 struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSignature *iface) DECLSPEC_HIDDEN;
 
 int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
-        struct vkd3d_versioned_root_signature_desc *desc) DECLSPEC_HIDDEN;
+        struct vkd3d_shader_versioned_root_signature_desc *desc) DECLSPEC_HIDDEN;
 
 struct d3d12_graphics_pipeline_state
 {
diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c
index 569b0e9..161feb8 100644
--- a/tests/vkd3d_shader_api.c
+++ b/tests/vkd3d_shader_api.c
@@ -80,7 +80,7 @@ static void test_vkd3d_shader_pfns(void)
     PFN_vkd3d_shader_scan_dxbc pfn_vkd3d_shader_scan_dxbc;
     PFN_vkd3d_shader_compile pfn_vkd3d_shader_compile;
 
-    struct vkd3d_versioned_root_signature_desc root_signature_desc;
+    struct vkd3d_shader_versioned_root_signature_desc root_signature_desc;
     struct vkd3d_shader_signature_element *element;
     struct vkd3d_shader_compile_info compile_info;
     struct vkd3d_shader_scan_info scan_info;
@@ -88,7 +88,7 @@ static void test_vkd3d_shader_pfns(void)
     struct vkd3d_shader_code dxbc, spirv;
     int rc;
 
-    static const struct vkd3d_versioned_root_signature_desc empty_rs_desc =
+    static const struct vkd3d_shader_versioned_root_signature_desc empty_rs_desc =
     {
         .version = VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0,
     };
-- 
2.11.0




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