[PATCH vkd3d 4/5] vkd3d-shader: Add missing VKD3D_FORCE_32_BIT_ENUM enum elements.

Henri Verbeet hverbeet at codeweavers.com
Wed Jul 22 06:24:14 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 include/vkd3d_shader.h | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 2b1770f..f4a2be5 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -103,18 +103,24 @@ enum vkd3d_shader_parameter_type
     VKD3D_SHADER_PARAMETER_TYPE_UNKNOWN,
     VKD3D_SHADER_PARAMETER_TYPE_IMMEDIATE_CONSTANT,
     VKD3D_SHADER_PARAMETER_TYPE_SPECIALIZATION_CONSTANT,
+
+    VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_PARAMETER_TYPE),
 };
 
 enum vkd3d_shader_parameter_data_type
 {
     VKD3D_SHADER_PARAMETER_DATA_TYPE_UNKNOWN,
     VKD3D_SHADER_PARAMETER_DATA_TYPE_UINT32,
+
+    VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_PARAMETER_DATA_TYPE),
 };
 
 enum vkd3d_shader_parameter_name
 {
     VKD3D_SHADER_PARAMETER_NAME_UNKNOWN,
     VKD3D_SHADER_PARAMETER_NAME_RASTERIZER_SAMPLE_COUNT,
+
+    VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_PARAMETER_NAME),
 };
 
 struct vkd3d_shader_parameter_immediate_constant
@@ -684,6 +690,8 @@ enum vkd3d_shader_minimum_precision
     VKD3D_SHADER_MINIMUM_PRECISION_FLOAT_8_2 = 2,
     VKD3D_SHADER_MINIMUM_PRECISION_INT_16    = 4,
     VKD3D_SHADER_MINIMUM_PRECISION_UINT_16   = 5,
+
+    VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_MINIMUM_PRECISION),
 };
 
 struct vkd3d_shader_signature_element
-- 
2.11.0




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