[PATCH v2 1/5] wined3d: Correctly destroy the adapter on format initialization failure in no3d mode.

Matteo Bruni mbruni at codeweavers.com
Wed Jul 22 12:00:54 CDT 2020


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
v2: Don't call adapter_no3d_destroy() from wined3d_adapter_no3d_create().

 dlls/wined3d/directx.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 533d99f026f0..e797f2188810 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -2991,6 +2991,7 @@ static struct wined3d_adapter *wined3d_adapter_no3d_create(unsigned int ordinal,
 
     if (!wined3d_adapter_no3d_init_format_info(adapter))
     {
+        wined3d_adapter_cleanup(adapter);
         heap_free(adapter);
         return NULL;
     }
-- 
2.26.2




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