[PATCH vkd3d 5/5] vkd3d-shader: Trace messages in vkd3d_shader_compile().

Henri Verbeet hverbeet at codeweavers.com
Tue Jul 28 04:52:35 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 libs/vkd3d-shader/vkd3d_shader_main.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index c001883..5597992 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -308,6 +308,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
     if (!vkd3d_shader_message_context_init(&message_context, compile_info->log_level, compile_info->source_name))
         return VKD3D_ERROR;
     ret = vkd3d_shader_parser_init(&parser, &compile_info->source, &message_context);
+    vkd3d_shader_message_context_trace_messages(&message_context);
     if (messages)
     {
         vkd3d_shader_free_messages(*messages);
-- 
2.11.0




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