[PATCH v4 3/3] ddraw: Restore the surface if we're the Foreground window, even if the device state is lost.
Gabriel Ivăncescu
gabrielopcode at gmail.com
Tue Jul 28 09:53:57 CDT 2020
Signed-off-by: Gabriel Ivăncescu <gabrielopcode at gmail.com>
---
dlls/ddraw/surface.c | 13 ++++++++++++-
1 file changed, 12 insertions(+), 1 deletion(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 8805014..c2d794b 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -3786,7 +3786,18 @@ static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
}
if (surface->ddraw->device_state == DDRAW_DEVICE_STATE_LOST && ddraw_surface_can_be_lost(surface))
- return DDERR_WRONGMODE;
+ {
+ HWND window = surface->ddraw->focuswindow ? surface->ddraw->focuswindow : surface->ddraw->dest_window;
+
+ /* Railroad Tycoon 2 tries to restore the surface from within
+ a WM_QUERYNEWPALETTE message and expects it to succeed. We
+ haven't received the WM_ACTIVATEAPP message by that point,
+ so the device state is still LOST, even though we are in
+ the foreground. */
+ if (!window || GetForegroundWindow() != window) return DDERR_WRONGMODE;
+
+ surface->ddraw->device_state = DDRAW_DEVICE_STATE_NOT_RESTORED;
+ }
ddraw_update_lost_surfaces(surface->ddraw);
surface->is_lost = FALSE;
--
2.21.0
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