[PATCH 3/6] d3dcompiler: Create assignment instructions more directly in struct_var_initializer().

Matteo Bruni matteo.mystral at gmail.com
Wed Jun 3 11:04:33 CDT 2020


On Tue, Jun 2, 2020 at 12:59 AM Zebediah Figura <z.figura12 at gmail.com> wrote:
>
> In particular so that we can remove the need for creating a load instruction,
> which besides being unnecessary was also never added to any instruction lists.

Well reviewed :/

I guess part of the issue is that some of the new_*() helpers add the
instruction to the list and some don't. I'd say let's pick one and
follow it through consistently (possibly by renaming the functions
that do the opposite thing to not have the form "new_*").



More information about the wine-devel mailing list