[PATCH 2/6] d3dcompiler/tests: Add a couple of extra tests for struct declaration syntax.

Zebediah Figura z.figura12 at gmail.com
Thu Jun 11 16:44:18 CDT 2020


Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 dlls/d3dcompiler_43/tests/hlsl_d3d9.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/dlls/d3dcompiler_43/tests/hlsl_d3d9.c b/dlls/d3dcompiler_43/tests/hlsl_d3d9.c
index edff59b6337..d82a0b015af 100644
--- a/dlls/d3dcompiler_43/tests/hlsl_d3d9.c
+++ b/dlls/d3dcompiler_43/tests/hlsl_d3d9.c
@@ -968,7 +968,7 @@ static void test_constant_table(void)
 {
     static const char *source =
         "typedef float3x3 matrix_t;\n"
-        "struct matrix_record { float3x3 a; };\n"
+        "struct matrix_record { float3x3 a; } dummy;\n"
         "uniform float4 a;\n"
         "uniform float b;\n"
         "uniform float unused;\n"
@@ -1193,6 +1193,12 @@ static void test_fail(void)
         "    o = float4(1, 1, 1, 1);\n"
         "    return float4(0, 0, 0, 0);\n"
         "}",
+
+        "struct {float4 a;};\n"
+        "float4 test() : SV_TARGET\n"
+        "{\n"
+        "    return float4(0, 0, 0, 0);\n"
+        "}",
     };
 
     static const char *targets[] = {"ps_2_0", "ps_3_0", "ps_4_0"};
-- 
2.27.0




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