[PATCH 4/5] wined3d: Don't free system memory when setting user memory for mipmaps.

Henri Verbeet hverbeet at gmail.com
Mon Jun 15 11:06:31 CDT 2020


On Sun, 14 Jun 2020 at 22:47, Paul Gofman <pgofman at codeweavers.com> wrote:
>
> Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49375
> Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
> ---
>  dlls/ddraw/tests/ddraw7.c | 2 +-
>  dlls/wined3d/texture.c    | 3 ++-
>  2 files changed, 3 insertions(+), 2 deletions(-)
>
I think we would like to free that memory eventually though, if we
can. Perhaps we could do something similar to what
wined3d_texture_update_map_binding() does for PBOs?



More information about the wine-devel mailing list