[PATCH 3/3] d3drm: Mark CreateLight functions as no longer stubs.

Jeff Smith whydoubt at gmail.com
Mon Jun 15 14:11:18 CDT 2020


Signed-off-by: Jeff Smith <whydoubt at gmail.com>
---
These functions seem to do everything one would expect: allocate the
light object, fix up references, set the type and set the color.

 dlls/d3drm/d3drm.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c
index 0b3af02a5a..8edcd7bd69 100644
--- a/dlls/d3drm/d3drm.c
+++ b/dlls/d3drm/d3drm.c
@@ -1549,7 +1549,7 @@ static HRESULT WINAPI d3drm3_CreateLight(IDirect3DRM3 *iface,
     struct d3drm_light *object;
     HRESULT hr;
 
-    FIXME("iface %p, type %#x, color 0x%08x, light %p partial stub!\n", iface, type, color, light);
+    TRACE("iface %p, type %#x, color 0x%08x, light %p.\n", iface, type, color, light);
 
     if (SUCCEEDED(hr = d3drm_light_create(&object, &d3drm->IDirect3DRM_iface)))
     {
@@ -1569,7 +1569,7 @@ static HRESULT WINAPI d3drm3_CreateLightRGB(IDirect3DRM3 *iface, D3DRMLIGHTTYPE
     struct d3drm_light *object;
     HRESULT hr;
 
-    FIXME("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p partial stub!\n",
+    TRACE("iface %p, type %#x, red %.8e, green %.8e, blue %.8e, light %p.\n",
             iface, type, red, green, blue, light);
 
     if (SUCCEEDED(hr = d3drm_light_create(&object, &d3drm->IDirect3DRM_iface)))
-- 
2.23.0




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