[PATCH vkd3d 1/5] vkd3d-shader: Allow vkd3d_shader_compile() to handle multiple target types.

Henri Verbeet hverbeet at codeweavers.com
Tue Jun 23 04:20:12 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 include/vkd3d_shader.h                | 13 +++++++++++--
 libs/vkd3d-shader/vkd3d_shader_main.c | 15 ++++++++++++---
 libs/vkd3d/state.c                    |  1 +
 programs/vkd3d-compiler/main.c        |  1 +
 tests/vkd3d_shader_api.c              |  2 ++
 5 files changed, 27 insertions(+), 5 deletions(-)

diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h
index 5c9e42e..7b3494e 100644
--- a/include/vkd3d_shader.h
+++ b/include/vkd3d_shader.h
@@ -234,6 +234,14 @@ enum vkd3d_shader_source_type
     VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SOURCE_TYPE),
 };
 
+enum vkd3d_shader_target_type
+{
+    VKD3D_SHADER_TARGET_NONE,
+    VKD3D_SHADER_TARGET_SPIRV_BINARY,
+
+    VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
+};
+
 struct vkd3d_shader_compile_info
 {
     enum vkd3d_shader_structure_type type;
@@ -242,6 +250,7 @@ struct vkd3d_shader_compile_info
     struct vkd3d_shader_code source;
 
     enum vkd3d_shader_source_type source_type;
+    enum vkd3d_shader_target_type target_type;
 
     const struct vkd3d_shader_compile_option *options;
     unsigned int option_count;
@@ -663,7 +672,7 @@ struct vkd3d_shader_signature
 
 #ifndef VKD3D_SHADER_NO_PROTOTYPES
 
-int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *spirv);
+int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out);
 void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
 
 int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
@@ -693,7 +702,7 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
  * Function pointer typedefs for vkd3d-shader functions.
  */
 typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *compile_info,
-        struct vkd3d_shader_code *spirv);
+        struct vkd3d_shader_code *out);
 typedef void (*PFN_vkd3d_shader_free_shader_code)(struct vkd3d_shader_code *code);
 
 typedef int (*PFN_vkd3d_shader_parse_root_signature)(const struct vkd3d_shader_code *dxbc,
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index 5e47122..3255094 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -120,10 +120,19 @@ static int vkd3d_shader_validate_compile_info(const struct vkd3d_shader_compile_
             return VKD3D_ERROR_INVALID_ARGUMENT;
     }
 
+    switch (compile_info->target_type)
+    {
+        case VKD3D_SHADER_TARGET_SPIRV_BINARY:
+            break;
+        default:
+            WARN("Invalid shader target type %#x.\n", compile_info->target_type);
+            return VKD3D_ERROR_INVALID_ARGUMENT;
+    }
+
     return VKD3D_OK;
 }
 
-int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *spirv)
+int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out)
 {
     struct vkd3d_shader_instruction instruction;
     struct vkd3d_dxbc_compiler *spirv_compiler;
@@ -131,7 +140,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, s
     struct vkd3d_shader_parser parser;
     int ret;
 
-    TRACE("compile_info %p, spirv %p.\n", compile_info, spirv);
+    TRACE("compile_info %p, out %p.\n", compile_info, out);
 
     if ((ret = vkd3d_shader_validate_compile_info(compile_info)) < 0)
         return ret;
@@ -174,7 +183,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, s
     }
 
     if (ret >= 0)
-        ret = vkd3d_dxbc_compiler_generate_spirv(spirv_compiler, spirv);
+        ret = vkd3d_dxbc_compiler_generate_spirv(spirv_compiler, out);
 
     vkd3d_dxbc_compiler_destroy(spirv_compiler);
     vkd3d_shader_parser_destroy(&parser);
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 2a1107f..55953ac 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -1351,6 +1351,7 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
     compile_info.source.code = code->pShaderBytecode;
     compile_info.source.size = code->BytecodeLength;
     compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
+    compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
     compile_info.options = NULL;
     compile_info.option_count = 0;
 
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 9013f21..48ca42a 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -193,6 +193,7 @@ int main(int argc, char **argv)
     info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
     info.next = NULL;
     info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
+    info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
     info.options = options.compile_options;
     info.option_count = options.compile_option_count;
 
diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c
index 5b47703..6aef004 100644
--- a/tests/vkd3d_shader_api.c
+++ b/tests/vkd3d_shader_api.c
@@ -60,6 +60,7 @@ static void test_invalid_shaders(void)
     info.source.code = ps_break_code;
     info.source.size = sizeof(ps_break_code);
     info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
+    info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
     info.options = &option;
     info.option_count = 1;
 
@@ -136,6 +137,7 @@ static void test_vkd3d_shader_pfns(void)
     compile_info.next = NULL;
     compile_info.source = vs;
     compile_info.source_type = VKD3D_SHADER_SOURCE_DXBC_TPF;
+    compile_info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
     compile_info.options = NULL;
     compile_info.option_count = 0;
 
-- 
2.11.0




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