[PATCH 5/5] d3dcompiler: Don't set the node type for return instructions.

Matteo Bruni matteo.mystral at gmail.com
Tue Mar 3 07:11:27 CST 2020

On Mon, Mar 2, 2020 at 5:56 AM Zebediah Figura <z.figura12 at gmail.com> wrote:
> Essentially just because it doesn't make sense to do so; a return instruction
> is not an expression usable as a source to other instructions.

Seems good. It might be that at the time I wrote this it happened to
come in handy when inlining function calls but, most likely, it wasn't
a intentional design decision.

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