[PATCH v2 5/5] d3d9: Enumerate wined3d outputs in d3d9_init().
Zhiyi Zhang
zzhang at codeweavers.com
Tue Mar 3 08:18:46 CST 2020
Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
dlls/d3d9/d3d9_private.h | 2 ++
dlls/d3d9/directx.c | 51 +++++++++++++++++++++++++++++-----------
2 files changed, 39 insertions(+), 14 deletions(-)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index bc9a3b98b2e..a9f3f47596c 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -66,6 +66,8 @@ struct d3d9
IDirect3D9Ex IDirect3D9Ex_iface;
LONG refcount;
struct wined3d *wined3d;
+ struct wined3d_output **wined3d_outputs;
+ unsigned int wined3d_output_count;
BOOL extended;
};
diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c
index effaf3be25d..3e9fabf758b 100644
--- a/dlls/d3d9/directx.c
+++ b/dlls/d3d9/directx.c
@@ -85,6 +85,7 @@ static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
wined3d_decref(d3d9->wined3d);
wined3d_mutex_unlock();
+ heap_free(d3d9->wined3d_outputs);
heap_free(d3d9);
}
@@ -108,22 +109,10 @@ static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *ini
static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
{
struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
- struct wined3d_adapter *wined3d_adapter;
- unsigned int adapter_idx, adapter_count;
- unsigned int output_count = 0;
TRACE("iface %p.\n", iface);
- wined3d_mutex_lock();
- adapter_count = wined3d_get_adapter_count(d3d9->wined3d);
- for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
- {
- wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
- output_count += wined3d_adapter_get_output_count(wined3d_adapter);
- }
- wined3d_mutex_unlock();
-
- return output_count;
+ return d3d9->wined3d_output_count;
}
static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
@@ -601,6 +590,8 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
| WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
| WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
| WINED3D_NORMALIZED_DEPTH_BIAS;
+ unsigned int adapter_idx, output_idx, adapter_count, output_count = 0;
+ struct wined3d_adapter *wined3d_adapter;
if (!extended)
flags |= WINED3D_VIDMEM_ACCOUNTING;
@@ -612,9 +603,41 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
wined3d_mutex_lock();
d3d9->wined3d = wined3d_create(flags);
- wined3d_mutex_unlock();
if (!d3d9->wined3d)
+ {
+ wined3d_mutex_unlock();
return FALSE;
+ }
+
+ adapter_count = wined3d_get_adapter_count(d3d9->wined3d);
+ for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
+ {
+ wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
+ output_count += wined3d_adapter_get_output_count(wined3d_adapter);
+ }
+
+ d3d9->wined3d_outputs = heap_calloc(output_count, sizeof(*d3d9->wined3d_outputs));
+ if (!d3d9->wined3d_outputs)
+ {
+ wined3d_decref(d3d9->wined3d);
+ wined3d_mutex_unlock();
+ return FALSE;
+ }
+
+ d3d9->wined3d_output_count = 0;
+ for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx)
+ {
+ wined3d_adapter = wined3d_get_adapter(d3d9->wined3d, adapter_idx);
+ output_count = wined3d_adapter_get_output_count(wined3d_adapter);
+ for (output_idx = 0; output_idx < output_count; ++output_idx)
+ {
+ d3d9->wined3d_outputs[d3d9->wined3d_output_count] =
+ wined3d_adapter_get_output(wined3d_adapter, output_idx);
+ ++d3d9->wined3d_output_count;
+ }
+ }
+
+ wined3d_mutex_unlock();
d3d9->extended = extended;
return TRUE;
--
2.20.1
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