[PATCH 1/6] ddraw: Retrieve the material from the primary stateblock.
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 3 09:51:28 CST 2020
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[PATCH 2/6] ddraw: Stop setting the device state in d3d_device7_SetMaterial().
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
Previous message (by thread):
[PATCH resend 2/2] d3d9: Avoid a dead assignment in d3d9_device_SetStreamSource() (Coverity).
Next message (by thread):
[PATCH 2/6] ddraw: Stop setting the device state in d3d_device7_SetMaterial().
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