[PATCH v4 3/4] jscript: Implement separate script dispatch objects for each named item.

Jacek Caban jacek at codeweavers.com
Thu Mar 5 09:51:10 CST 2020


Hi Gabriel,

On 02.03.2020 14:39, Gabriel Ivăncescu wrote:
> Each named item should have its own associated script dispatch
> object. Identifiers are added to this object, but code does look into the
> global script object as well.
>
> Signed-off-by: Gabriel Ivăncescu<gabrielopcode at gmail.com>
> ---
>   dlls/jscript/compile.c |  2 ++
>   dlls/jscript/dispex.c  |  1 +
>   dlls/jscript/engine.c  | 33 ++++++++++++++++--
>   dlls/jscript/engine.h  |  2 ++
>   dlls/jscript/global.c  |  9 ++++-
>   dlls/jscript/jscript.c | 78 ++++++++++++++++++++++++++++++++++++++++--
>   dlls/jscript/jscript.h |  2 ++
>   7 files changed, 121 insertions(+), 6 deletions(-)


Please try to split it some more, it's not really reviewable in current 
form. I know it may be tricky to get it split without breaking anything, 
but I think it could be done. One way to do it would be to introduce 
script_obj inside named item struct, but set it to global script object. 
Using it would then behave just like current use of global object. You 
could then replace its usage one by one (which should make it a lot 
easier to review). Once all users are fixed, you may then change it to 
be a separated object in most cases.


Thanks,

Jacek




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