[PATCH v2 1/5] wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_resize_target().

Zhiyi Zhang zzhang at codeweavers.com
Fri Mar 6 07:15:30 CST 2020


Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
v2: Supersede 180261,180265 and 180268~180270. Fixed a silly build error in 3/5.

 dlls/dxgi/swapchain.c     | 6 ++++--
 dlls/wined3d/swapchain.c  | 9 +++++----
 dlls/wined3d/wined3d.spec | 2 +-
 include/wine/wined3d.h    | 3 ++-
 4 files changed, 12 insertions(+), 8 deletions(-)

diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index 603cf171e27..25e994c5fe8 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -189,7 +189,6 @@ static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain,
         return hr;
     dxgi_output = unsafe_impl_from_IDXGIOutput(output);
     adapter = dxgi_output->adapter;
-    IDXGIOutput_Release(output);
 
     TRACE("Mode: %s.\n", debug_dxgi_mode(target_mode_desc));
 
@@ -198,7 +197,10 @@ static HRESULT dxgi_swapchain_resize_target(IDXGISwapChain1 *swapchain,
 
     wined3d_display_mode_from_dxgi(&mode, target_mode_desc);
 
-    return wined3d_swapchain_state_resize_target(state, adapter->factory->wined3d, adapter->ordinal, &mode);
+    hr = wined3d_swapchain_state_resize_target(state, adapter->factory->wined3d,
+            dxgi_output->wined3d_output, &mode);
+    IDXGIOutput_Release(output);
+    return hr;
 }
 
 static HWND d3d11_swapchain_get_hwnd(struct d3d11_swapchain *swapchain)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index be41cc385e7..312e8f2d24d 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -1452,14 +1452,15 @@ static HRESULT wined3d_swapchain_state_set_display_mode(struct wined3d_swapchain
 }
 
 HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state,
-        struct wined3d *wined3d, unsigned int adapter_idx, const struct wined3d_display_mode *mode)
+        struct wined3d *wined3d, struct wined3d_output *output,
+        const struct wined3d_display_mode *mode)
 {
     struct wined3d_display_mode actual_mode;
     RECT original_window_rect, window_rect;
     HWND window;
     HRESULT hr;
 
-    TRACE("state %p, wined3d %p, adapter_idx %u, mode %p.\n", state, wined3d, adapter_idx, mode);
+    TRACE("state %p, wined3d %p, output %p, mode %p.\n", state, wined3d, output, mode);
 
     wined3d_mutex_lock();
 
@@ -1479,7 +1480,7 @@ HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_sta
     else if (state->desc.flags & WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH)
     {
         actual_mode = *mode;
-        if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, adapter_idx, &actual_mode)))
+        if (FAILED(hr = wined3d_swapchain_state_set_display_mode(state, wined3d, 0, &actual_mode)))
         {
             wined3d_mutex_unlock();
             return hr;
@@ -1488,7 +1489,7 @@ HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_sta
     }
     else
     {
-        if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &actual_mode, NULL)))
+        if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, 0, &actual_mode, NULL)))
         {
             ERR("Failed to get display mode, hr %#x.\n", hr);
             wined3d_mutex_unlock();
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 5c3efbdc8b6..2dbb394444d 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -282,7 +282,7 @@
 
 @ cdecl wined3d_swapchain_state_create(ptr ptr ptr long ptr)
 @ cdecl wined3d_swapchain_state_destroy(ptr)
-@ cdecl wined3d_swapchain_state_resize_target(ptr ptr long ptr)
+@ cdecl wined3d_swapchain_state_resize_target(ptr ptr ptr ptr)
 @ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr ptr ptr)
 
 @ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index cb8f19981aa..b14db420838 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2759,7 +2759,8 @@ HRESULT __cdecl wined3d_swapchain_state_create(const struct wined3d_swapchain_de
         HWND window, struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_swapchain_state **state);
 void __cdecl wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state);
 HRESULT __cdecl wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state,
-        struct wined3d *wined3d, unsigned int adapter_idx, const struct wined3d_display_mode *mode);
+        struct wined3d *wined3d, struct wined3d_output *output,
+        const struct wined3d_display_mode *mode);
 HRESULT __cdecl wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_state *state,
         const struct wined3d_swapchain_desc *desc, struct wined3d *wined3d,
         struct wined3d_output *output, const struct wined3d_display_mode *mode);
-- 
2.20.1




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