[PATCH v2 4/5] wined3d: Refactor wined3d_get_adapter_display_mode() to wined3d_output_get_display_mode().

Zhiyi Zhang zzhang at codeweavers.com
Fri Mar 6 07:16:29 CST 2020


Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
 dlls/d3d8/directx.c       |  7 ++++++-
 dlls/d3d9/directx.c       | 14 ++++++++++++--
 dlls/ddraw/ddraw.c        | 12 ++++++------
 dlls/ddraw/device.c       |  8 ++++----
 dlls/ddraw/surface.c      |  2 +-
 dlls/dxgi/swapchain.c     |  2 +-
 dlls/wined3d/device.c     |  2 +-
 dlls/wined3d/directx.c    | 25 +++++++++++--------------
 dlls/wined3d/swapchain.c  | 31 ++++++++++++++++---------------
 dlls/wined3d/wined3d.spec |  4 ++--
 include/wine/wined3d.h    |  6 +++---
 11 files changed, 63 insertions(+), 50 deletions(-)

diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c
index b78b119d22c..d515caffd25 100644
--- a/dlls/d3d8/directx.c
+++ b/dlls/d3d8/directx.c
@@ -184,13 +184,18 @@ static HRESULT WINAPI d3d8_GetAdapterDisplayMode(IDirect3D8 *iface, UINT adapter
 {
     struct d3d8 *d3d8 = impl_from_IDirect3D8(iface);
     struct wined3d_display_mode wined3d_mode;
+    unsigned int output_idx;
     HRESULT hr;
 
     TRACE("iface %p, adapter %u, mode %p.\n",
             iface, adapter, mode);
 
+    output_idx = adapter;
+    if (output_idx >= d3d8->wined3d_output_count)
+        return D3DERR_INVALIDCALL;
+
     wined3d_mutex_lock();
-    hr = wined3d_get_adapter_display_mode(d3d8->wined3d, adapter, &wined3d_mode, NULL);
+    hr = wined3d_output_get_display_mode(d3d8->wined3d_outputs[output_idx], &wined3d_mode, NULL);
     wined3d_mutex_unlock();
 
     if (SUCCEEDED(hr))
diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c
index 83bb3d8217c..d006cf27435 100644
--- a/dlls/d3d9/directx.c
+++ b/dlls/d3d9/directx.c
@@ -208,12 +208,17 @@ static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapt
 {
     struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
     struct wined3d_display_mode wined3d_mode;
+    unsigned int output_idx;
     HRESULT hr;
 
     TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
 
+    output_idx = adapter;
+    if (output_idx >= d3d9->wined3d_output_count)
+        return D3DERR_INVALIDCALL;
+
     wined3d_mutex_lock();
-    hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
+    hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode, NULL);
     wined3d_mutex_unlock();
 
     if (SUCCEEDED(hr))
@@ -504,16 +509,21 @@ static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
 {
     struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
     struct wined3d_display_mode wined3d_mode;
+    unsigned int output_idx;
     HRESULT hr;
 
     TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
             iface, adapter, mode, rotation);
 
+    output_idx = adapter;
+    if (output_idx >= d3d9->wined3d_output_count)
+        return D3DERR_INVALIDCALL;
+
     if (mode->Size != sizeof(*mode))
         return D3DERR_INVALIDCALL;
 
     wined3d_mutex_lock();
-    hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
+    hr = wined3d_output_get_display_mode(d3d9->wined3d_outputs[output_idx], &wined3d_mode,
             (enum wined3d_display_rotation *)rotation);
     wined3d_mutex_unlock();
 
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 4d4a9d7114f..f947ca8b2b6 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -556,7 +556,7 @@ static HRESULT ddraw_attach_d3d_device(struct ddraw *ddraw, HWND window,
 
     TRACE("ddraw %p.\n", ddraw);
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         ERR("Failed to get display mode.\n");
         return hr;
@@ -1617,7 +1617,7 @@ static HRESULT WINAPI ddraw7_GetDisplayMode(IDirectDraw7 *iface, DDSURFACEDESC2
 
     wined3d_mutex_lock();
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         ERR("Failed to get display mode, hr %#x.\n", hr);
         wined3d_mutex_unlock();
@@ -1710,7 +1710,7 @@ static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes
 
     TRACE("iface %p, codes_count %p, codes %p.\n", iface, NumCodes, Codes);
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         ERR("Failed to get display mode, hr %#x.\n", hr);
         return hr;
@@ -1772,7 +1772,7 @@ static HRESULT WINAPI ddraw7_GetMonitorFrequency(IDirectDraw7 *iface, DWORD *fre
     TRACE("iface %p, frequency %p.\n", iface, frequency);
 
     wined3d_mutex_lock();
-    hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL);
+    hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL);
     wined3d_mutex_unlock();
     if (FAILED(hr))
     {
@@ -1907,7 +1907,7 @@ static HRESULT WINAPI ddraw7_GetAvailableVidMem(IDirectDraw7 *iface, DDSCAPS2 *c
     /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
      * video memory doesn't include the memory used by the default framebuffer.
      */
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         WARN("Failed to get display mode, hr %#x.\n", hr);
         wined3d_mutex_unlock();
@@ -4432,7 +4432,7 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device
      * not like that we'll have to find some workaround, like iterating over
      * all imaginable formats and collecting all the depth stencil formats we
      * can get. */
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         ERR("Failed to get display mode, hr %#x.\n", hr);
         wined3d_mutex_unlock();
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 39626157a56..ab3584b8fea 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -1086,10 +1086,10 @@ static HRESULT d3d_device7_EnumTextureFormats(IDirect3DDevice7 *iface,
     wined3d_mutex_lock();
 
     memset(&mode, 0, sizeof(mode));
-    if (FAILED(hr = wined3d_get_adapter_display_mode(device->ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(device->ddraw->wined3d_output, &mode, NULL)))
     {
         wined3d_mutex_unlock();
-        WARN("Cannot get the current adapter format\n");
+        WARN("Failed to get output display mode, hr %#x.\n", hr);
         return hr;
     }
 
@@ -1214,10 +1214,10 @@ static HRESULT WINAPI d3d_device2_EnumTextureFormats(IDirect3DDevice2 *iface,
     wined3d_mutex_lock();
 
     memset(&mode, 0, sizeof(mode));
-    if (FAILED(hr = wined3d_get_adapter_display_mode(device->ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(device->ddraw->wined3d_output, &mode, NULL)))
     {
         wined3d_mutex_unlock();
-        WARN("Cannot get the current adapter format\n");
+        WARN("Failed to get output display mode, hr %#x.\n", hr);
         return hr;
     }
 
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 442aeed67b3..a803324c450 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -6008,7 +6008,7 @@ HRESULT ddraw_surface_create(struct ddraw *ddraw, const DDSURFACEDESC2 *surface_
         return DDERR_INVALIDCAPS;
     }
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(ddraw->wined3d_output, &mode, NULL)))
     {
         ERR("Failed to get display mode, hr %#x.\n", hr);
         heap_free(texture);
diff --git a/dlls/dxgi/swapchain.c b/dlls/dxgi/swapchain.c
index 25e994c5fe8..0d929099eb9 100644
--- a/dlls/dxgi/swapchain.c
+++ b/dlls/dxgi/swapchain.c
@@ -2903,7 +2903,7 @@ static HRESULT d3d12_swapchain_init(struct d3d12_swapchain *swapchain, IWineDXGI
     if (FAILED(hr = wined3d_swapchain_desc_from_dxgi(&wined3d_desc, window, swapchain_desc, fullscreen_desc)))
         return hr;
     if (FAILED(hr = wined3d_swapchain_state_create(&wined3d_desc, window,
-            dxgi_adapter->factory->wined3d, dxgi_adapter->ordinal, &swapchain->state)))
+            dxgi_adapter->factory->wined3d, &swapchain->state)))
         return hr;
 
     if (swapchain_desc->BufferUsage && swapchain_desc->BufferUsage != DXGI_USAGE_RENDER_TARGET_OUTPUT)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 21f9af9566d..9a1a16a6a7b 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4856,7 +4856,7 @@ HRESULT CDECL wined3d_device_set_cursor_properties(struct wined3d_device *device
         return WINED3DERR_INVALIDCALL;
     }
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(device->wined3d, device->adapter->ordinal, &mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(&device->adapter->outputs[0], &mode, NULL)))
     {
         ERR("Failed to get display mode, hr %#x.\n", hr);
         return WINED3DERR_INVALIDCALL;
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index fb43e46ee5e..6ab9dd23579 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -933,7 +933,7 @@ HRESULT CDECL wined3d_get_output_desc(const struct wined3d *wined3d, unsigned in
     if (!(monitor = MonitorFromPoint(adapter->monitor_position, MONITOR_DEFAULTTOPRIMARY)))
         return WINED3DERR_INVALIDCALL;
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &mode, &rotation)))
+    if (FAILED(hr = wined3d_output_get_display_mode(&adapter->outputs[0], &mode, &rotation)))
         return hr;
 
     memcpy(desc->device_name, adapter->device_name, sizeof(desc->device_name));
@@ -1144,7 +1144,7 @@ HRESULT CDECL wined3d_find_closest_matching_adapter_mode(const struct wined3d *w
     if (!mode->width || !mode->height)
     {
         struct wined3d_display_mode current_mode;
-        if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx,
+        if (FAILED(hr = wined3d_output_get_display_mode(&wined3d->adapters[adapter_idx]->outputs[0],
                 &current_mode, NULL)))
         {
             heap_free(matching_modes);
@@ -1180,24 +1180,20 @@ HRESULT CDECL wined3d_find_closest_matching_adapter_mode(const struct wined3d *w
     return WINED3D_OK;
 }
 
-HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
+HRESULT CDECL wined3d_output_get_display_mode(const struct wined3d_output *output,
         struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
 {
-    const struct wined3d_adapter *adapter;
     DEVMODEW m;
 
-    TRACE("wined3d %p, adapter_idx %u, display_mode %p, rotation %p.\n",
-            wined3d, adapter_idx, mode, rotation);
+    TRACE("output %p, display_mode %p, rotation %p.\n", output, mode, rotation);
 
-    if (!mode || adapter_idx >= wined3d->adapter_count)
+    if (!mode)
         return WINED3DERR_INVALIDCALL;
 
-    adapter = wined3d->adapters[adapter_idx];
-
     memset(&m, 0, sizeof(m));
     m.dmSize = sizeof(m);
 
-    EnumDisplaySettingsExW(adapter->device_name, ENUM_CURRENT_SETTINGS, &m, 0);
+    EnumDisplaySettingsExW(output->device_name, ENUM_CURRENT_SETTINGS, &m, 0);
     mode->width = m.dmPelsWidth;
     mode->height = m.dmPelsHeight;
     mode->refresh_rate = DEFAULT_REFRESH_RATE;
@@ -1209,12 +1205,12 @@ HRESULT CDECL wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UI
      * are pretty angry if they SetDisplayMode from 24 to 16 bpp and find out
      * that GetDisplayMode still returns 24 bpp. This should probably be
      * handled in winex11 instead. */
-    if (adapter->outputs[0].screen_format && adapter->outputs[0].screen_format != mode->format_id)
+    if (output->screen_format && output->screen_format != mode->format_id)
     {
         WARN("Overriding format %s with stored format %s.\n",
                 debug_d3dformat(mode->format_id),
-                debug_d3dformat(adapter->outputs[0].screen_format));
-        mode->format_id = adapter->outputs[0].screen_format;
+                debug_d3dformat(output->screen_format));
+        mode->format_id = output->screen_format;
     }
 
     if (!(m.dmFields & DM_DISPLAYFLAGS))
@@ -1421,7 +1417,8 @@ HRESULT CDECL wined3d_get_adapter_raster_status(const struct wined3d *wined3d, U
 
     if (!QueryPerformanceCounter(&counter) || !QueryPerformanceFrequency(&freq_per_sec))
         return WINED3DERR_INVALIDCALL;
-    if (FAILED(wined3d_get_adapter_display_mode(wined3d, adapter_idx, &mode, NULL)))
+    if (FAILED(wined3d_output_get_display_mode(&wined3d->adapters[adapter_idx]->outputs[0], &mode,
+            NULL)))
         return WINED3DERR_INVALIDCALL;
     if (mode.refresh_rate == DEFAULT_REFRESH_RATE)
         mode.refresh_rate = 60;
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 24519f076ee..57e5e25003a 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -321,12 +321,18 @@ struct wined3d_swapchain_state * CDECL wined3d_swapchain_get_state(struct wined3
 HRESULT CDECL wined3d_swapchain_get_display_mode(const struct wined3d_swapchain *swapchain,
         struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation)
 {
+    struct wined3d_output *output;
     HRESULT hr;
 
     TRACE("swapchain %p, mode %p, rotation %p.\n", swapchain, mode, rotation);
 
-    hr = wined3d_get_adapter_display_mode(swapchain->device->wined3d,
-            swapchain->device->adapter->ordinal, mode, rotation);
+    if (!(output = wined3d_swapchain_get_output(swapchain)))
+    {
+        ERR("Failed to get output from swapchain %p.\n", swapchain);
+        return E_FAIL;
+    }
+
+    hr = wined3d_output_get_display_mode(output, mode, rotation);
 
     TRACE("Returning w %u, h %u, refresh rate %u, format %s.\n",
             mode->width, mode->height, mode->refresh_rate, debug_d3dformat(mode->format_id));
@@ -811,8 +817,7 @@ static enum wined3d_format_id adapter_format_from_backbuffer_format(const struct
 }
 
 static HRESULT wined3d_swapchain_state_init(struct wined3d_swapchain_state *state,
-        const struct wined3d_swapchain_desc *desc, HWND window,
-        struct wined3d *wined3d, unsigned int adapter_idx)
+        const struct wined3d_swapchain_desc *desc, HWND window, struct wined3d *wined3d)
 {
     struct wined3d_output *output;
     HRESULT hr;
@@ -825,7 +830,7 @@ static HRESULT wined3d_swapchain_state_init(struct wined3d_swapchain_state *stat
         return E_FAIL;
     }
 
-    if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, adapter_idx, &state->original_mode, NULL)))
+    if (FAILED(hr = wined3d_output_get_display_mode(output, &state->original_mode, NULL)))
     {
         ERR("Failed to get current display mode, hr %#x.\n", hr);
         return hr;
@@ -858,7 +863,6 @@ static HRESULT wined3d_swapchain_init(struct wined3d_swapchain *swapchain, struc
         struct wined3d_swapchain_desc *desc, void *parent, const struct wined3d_parent_ops *parent_ops,
         const struct wined3d_swapchain_ops *swapchain_ops)
 {
-    const struct wined3d_adapter *adapter = device->adapter;
     struct wined3d_resource_desc texture_desc;
     struct wined3d_output *output;
     BOOL displaymode_set = FALSE;
@@ -882,7 +886,7 @@ static HRESULT wined3d_swapchain_init(struct wined3d_swapchain *swapchain, struc
         FIXME("Unimplemented swap effect %#x.\n", desc->swap_effect);
 
     window = desc->device_window ? desc->device_window : device->create_parms.focus_window;
-    if (FAILED(hr = wined3d_swapchain_state_init(&swapchain->state, desc, window, device->wined3d, adapter->ordinal)))
+    if (FAILED(hr = wined3d_swapchain_state_init(&swapchain->state, desc, window, device->wined3d)))
         return hr;
 
     swapchain->swapchain_ops = swapchain_ops;
@@ -1496,7 +1500,7 @@ HRESULT CDECL wined3d_swapchain_state_resize_target(struct wined3d_swapchain_sta
     }
     else
     {
-        if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, 0, &actual_mode, NULL)))
+        if (FAILED(hr = wined3d_output_get_display_mode(output, &actual_mode, NULL)))
         {
             ERR("Failed to get display mode, hr %#x.\n", hr);
             wined3d_mutex_unlock();
@@ -1665,7 +1669,7 @@ HRESULT CDECL wined3d_swapchain_state_set_fullscreen(struct wined3d_swapchain_st
         if (mode)
             WARN("WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH is not set, ignoring mode.\n");
 
-        if (FAILED(hr = wined3d_get_adapter_display_mode(wined3d, 0, &actual_mode, NULL)))
+        if (FAILED(hr = wined3d_output_get_display_mode(output, &actual_mode, NULL)))
         {
             ERR("Failed to get display mode, hr %#x.\n", hr);
             return WINED3DERR_INVALIDCALL;
@@ -1716,20 +1720,17 @@ void CDECL wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state
 }
 
 HRESULT CDECL wined3d_swapchain_state_create(const struct wined3d_swapchain_desc *desc,
-        HWND window, struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_swapchain_state **state)
+        HWND window, struct wined3d *wined3d, struct wined3d_swapchain_state **state)
 {
     struct wined3d_swapchain_state *s;
     HRESULT hr;
 
-    TRACE("desc %p, window %p, wined3d %p, adapter_idx %u, state %p.\n",
-            desc, window, wined3d, adapter_idx, state);
-
-    TRACE("desc %p, window %p, state %p.\n", desc, window, state);
+    TRACE("desc %p, window %p, wined3d %p, state %p.\n", desc, window, wined3d, state);
 
     if (!(s = heap_alloc_zero(sizeof(*s))))
         return E_OUTOFMEMORY;
 
-    if (FAILED(hr = wined3d_swapchain_state_init(s, desc, window, wined3d, adapter_idx)))
+    if (FAILED(hr = wined3d_swapchain_state_init(s, desc, window, wined3d)))
     {
         heap_free(s);
         return hr;
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index b83adbaa8f3..01f261b7662 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -12,7 +12,6 @@
 @ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr)
 @ cdecl wined3d_get_adapter(ptr long)
 @ cdecl wined3d_get_adapter_count(ptr)
-@ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
 @ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
 @ cdecl wined3d_get_adapter_raster_status(ptr long ptr)
 @ cdecl wined3d_get_device_caps(ptr long long ptr)
@@ -159,6 +158,7 @@
 @ cdecl wined3d_device_update_texture(ptr ptr ptr)
 @ cdecl wined3d_device_validate_device(ptr ptr)
 
+@ cdecl wined3d_output_get_display_mode(ptr ptr ptr)
 @ cdecl wined3d_output_get_mode(ptr long long long ptr)
 @ cdecl wined3d_output_get_mode_count(ptr long long)
 @ cdecl wined3d_output_set_display_mode(ptr ptr)
@@ -280,7 +280,7 @@
 @ cdecl wined3d_swapchain_set_palette(ptr ptr)
 @ cdecl wined3d_swapchain_set_window(ptr ptr)
 
-@ cdecl wined3d_swapchain_state_create(ptr ptr ptr long ptr)
+@ cdecl wined3d_swapchain_state_create(ptr ptr ptr ptr)
 @ cdecl wined3d_swapchain_state_destroy(ptr)
 @ cdecl wined3d_swapchain_state_resize_target(ptr ptr ptr ptr)
 @ cdecl wined3d_swapchain_state_set_fullscreen(ptr ptr ptr ptr ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index f62375e539e..b2b7dac87c2 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2263,8 +2263,6 @@ HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d
 struct wined3d_adapter * __cdecl wined3d_get_adapter(const struct wined3d *wined3d,
         unsigned int idx);
 UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d);
-HRESULT __cdecl wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
-        struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);
 HRESULT __cdecl wined3d_get_adapter_identifier(const struct wined3d *wined3d, UINT adapter_idx,
         DWORD flags, struct wined3d_adapter_identifier *identifier);
 HRESULT __cdecl wined3d_get_adapter_raster_status(const struct wined3d *wined3d, UINT adapter_idx,
@@ -2494,6 +2492,8 @@ HRESULT __cdecl wined3d_device_update_texture(struct wined3d_device *device,
         struct wined3d_texture *src_texture, struct wined3d_texture *dst_texture);
 HRESULT __cdecl wined3d_device_validate_device(const struct wined3d_device *device, DWORD *num_passes);
 
+HRESULT __cdecl wined3d_output_get_display_mode(const struct wined3d_output *output,
+        struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);
 HRESULT __cdecl wined3d_output_get_mode(const struct wined3d_output *output,
         enum wined3d_format_id format_id, enum wined3d_scanline_ordering scanline_ordering,
         unsigned int mode_idx, struct wined3d_display_mode *mode);
@@ -2756,7 +2756,7 @@ void __cdecl wined3d_swapchain_set_palette(struct wined3d_swapchain *swapchain,
 void __cdecl wined3d_swapchain_set_window(struct wined3d_swapchain *swapchain, HWND window);
 
 HRESULT __cdecl wined3d_swapchain_state_create(const struct wined3d_swapchain_desc *desc,
-        HWND window, struct wined3d *wined3d, unsigned int adapter_idx, struct wined3d_swapchain_state **state);
+        HWND window, struct wined3d *wined3d, struct wined3d_swapchain_state **state);
 void __cdecl wined3d_swapchain_state_destroy(struct wined3d_swapchain_state *state);
 HRESULT __cdecl wined3d_swapchain_state_resize_target(struct wined3d_swapchain_state *state,
         struct wined3d *wined3d, struct wined3d_output *output,
-- 
2.20.1




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