[PATCH 1/6] wined3d: Explicitly zero the whole wined3d_rasterizer_state_desc structure in wined3d_device_apply_stateblock().

Zebediah Figura z.figura12 at gmail.com
Fri Mar 6 22:18:33 CST 2020


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/wined3d/device.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 407dd20469..7e727242f4 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3622,10 +3622,9 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
             float f;
         } bias;
 
+        memset(&desc, 0, sizeof(desc));
         desc.fill_mode = state->rs[WINED3D_RS_FILLMODE];
         desc.cull_mode = state->rs[WINED3D_RS_CULLMODE];
-        desc.front_ccw = FALSE;
-        desc.depth_bias_clamp = 0.0f;
         bias.d = state->rs[WINED3D_RS_SLOPESCALEDEPTHBIAS];
         desc.scale_bias = bias.f;
         desc.depth_clip = TRUE;
-- 
2.25.1




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