[PATCH 1/6] wined3d: Explicitly zero the whole wined3d_rasterizer_state_desc structure in wined3d_device_apply_stateblock().
Zebediah Figura
z.figura12 at gmail.com
Fri Mar 6 22:18:33 CST 2020
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/device.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 407dd20469..7e727242f4 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3622,10 +3622,9 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
float f;
} bias;
+ memset(&desc, 0, sizeof(desc));
desc.fill_mode = state->rs[WINED3D_RS_FILLMODE];
desc.cull_mode = state->rs[WINED3D_RS_CULLMODE];
- desc.front_ccw = FALSE;
- desc.depth_bias_clamp = 0.0f;
bias.d = state->rs[WINED3D_RS_SLOPESCALEDEPTHBIAS];
desc.scale_bias = bias.f;
desc.depth_clip = TRUE;
--
2.25.1
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