[PATCH 1/7] opengl32: Introduce WGL_WINE_fullscreen_exclusive extension.

Stefan Dösinger stefandoesinger at gmail.com
Sun Mar 8 04:16:05 CDT 2020


Am 07.03.20 um 13:29 schrieb Rémi Bernon:
> This wine-specific extension will allow us to correctly implement
> fullscreen-exclusive windows without manipulating the window styles.
Did you look for ways to make it opengl independent so that we don't
need a separate Vulkan extension? E.g. ExtEscape might provide a way to
do it, although it operates on HDCs rather than HWNDs.

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