[PATCH 5/5] wined3d: Move the source blend state to wined3d_blend_state.

Zebediah Figura z.figura12 at gmail.com
Mon Mar 9 19:44:12 CDT 2020


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/d3d11/device.c    | 1 -
 dlls/d3d11/state.c     | 1 +
 dlls/wined3d/device.c  | 2 ++
 dlls/wined3d/state.c   | 6 ++----
 include/wine/wined3d.h | 1 +
 5 files changed, 6 insertions(+), 5 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 76f8c821a1..e09527d5a7 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -740,7 +740,6 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11Devi
     {
         const D3D11_RENDER_TARGET_BLEND_DESC *d = &desc->RenderTarget[0];
 
-        wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLEND, d->SrcBlend);
         wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLEND, d->DestBlend);
         wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOP, d->BlendOp);
         wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE);
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index 269ec5eb12..1cc579c86a 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -390,6 +390,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC
 
     wined3d_desc.alpha_to_coverage = desc->AlphaToCoverageEnable;
     wined3d_desc.enable = desc->RenderTarget[0].BlendEnable;
+    wined3d_desc.src = desc->RenderTarget[0].SrcBlend;
 
     /* We cannot fail after creating a wined3d_blend_state object. It
      * would lead to double free. */
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 3f8bd02d1d..54efdb05a7 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3582,6 +3582,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
             {
                 case WINED3D_RS_BLENDFACTOR:
                 case WINED3D_RS_ALPHABLENDENABLE:
+                case WINED3D_RS_SRCBLEND:
                     set_blend_state = TRUE;
                     break;
 
@@ -3653,6 +3654,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
         if (state->rs[WINED3D_RS_ADAPTIVETESS_Y] == WINED3DFMT_ATOC)
             desc.alpha_to_coverage = TRUE;
         desc.enable = state->rs[WINED3D_RS_ALPHABLENDENABLE];
+        desc.src = state->rs[WINED3D_RS_SRCBLEND];
 
         if (wined3d_bitmap_is_set(changed->renderState, WINED3D_RS_BLENDFACTOR))
             wined3d_color_from_d3dcolor(&colour, state->rs[WINED3D_RS_BLENDFACTOR]);
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 0931d60fe8..aa85193bdd 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -557,8 +557,7 @@ static void state_blend(struct wined3d_context *context, const struct wined3d_st
     gl_info->gl_ops.gl.p_glEnable(GL_BLEND);
     checkGLcall("glEnable(GL_BLEND)");
 
-    gl_blend_from_d3d(&src_blend, &dst_blend,
-            state->render_states[WINED3D_RS_SRCBLEND],
+    gl_blend_from_d3d(&src_blend, &dst_blend, b->desc.src,
             state->render_states[WINED3D_RS_DESTBLEND], rt_format);
 
     /* Re-apply BLENDOP(ALPHA) because of a possible SEPARATEALPHABLENDENABLE change */
@@ -4504,7 +4503,6 @@ const struct wined3d_state_entry_template misc_state_template[] =
     { STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING,        { STATE_COMPUTE_UNORDERED_ACCESS_VIEW_BINDING,        state_uav_warn      }, WINED3D_GL_EXT_NONE             },
     { STATE_STREAM_OUTPUT,                                { STATE_STREAM_OUTPUT,                                state_so,           }, WINED3D_GL_VERSION_3_2          },
     { STATE_STREAM_OUTPUT,                                { STATE_STREAM_OUTPUT,                                state_so_warn,      }, WINED3D_GL_EXT_NONE             },
-    { STATE_RENDER(WINED3D_RS_SRCBLEND),                  { STATE_BLEND,                                        NULL                }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3D_RS_DESTBLEND),                 { STATE_BLEND,                                        NULL                }, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS),             { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS),             state_line_antialias}, WINED3D_GL_EXT_NONE             },
     { STATE_RENDER(WINED3D_RS_SEPARATEALPHABLENDENABLE),  { STATE_BLEND,                                        NULL                }, WINED3D_GL_EXT_NONE             },
@@ -5419,7 +5417,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table)
         {  1,   1},
         {  3,   3},
         {  8,   8},
-        { 17,  18},
+        { 17,  19},
         { 21,  22},
         { 27,  27},
         { 42,  45},
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index f6353bed32..923f184d96 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2030,6 +2030,7 @@ struct wined3d_blend_state_desc
 {
     BOOL alpha_to_coverage;
     BOOL enable;
+    enum wined3d_blend src;
 };
 
 struct wined3d_rasterizer_state_desc
-- 
2.25.1




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