[PATCH 2/5] wined3d: Move the blend operation to wined3d_blend_state.
Zebediah Figura
z.figura12 at gmail.com
Tue Mar 10 18:06:16 CDT 2020
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/d3d11/device.c | 1 -
dlls/d3d11/state.c | 1 +
dlls/wined3d/device.c | 2 ++
dlls/wined3d/state.c | 24 +++++++++++-------------
include/wine/wined3d.h | 1 +
5 files changed, 15 insertions(+), 14 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 2a764897a9..3ed4c704fc 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -740,7 +740,6 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11Devi
{
const D3D11_RENDER_TARGET_BLEND_DESC *d = &desc->RenderTarget[0];
- wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOP, d->BlendOp);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLENDALPHA, d->SrcBlendAlpha);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLENDALPHA, d->DestBlendAlpha);
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index 4d5bd8d94e..693bb3df83 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -392,6 +392,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC
wined3d_desc.enable = desc->RenderTarget[0].BlendEnable;
wined3d_desc.src = desc->RenderTarget[0].SrcBlend;
wined3d_desc.dst = desc->RenderTarget[0].DestBlend;
+ wined3d_desc.op = desc->RenderTarget[0].BlendOp;
/* We cannot fail after creating a wined3d_blend_state object. It
* would lead to double free. */
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index d7175284cf..5bb9542891 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3584,6 +3584,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
case WINED3D_RS_ALPHABLENDENABLE:
case WINED3D_RS_SRCBLEND:
case WINED3D_RS_DESTBLEND:
+ case WINED3D_RS_BLENDOP:
set_blend_state = TRUE;
break;
@@ -3657,6 +3658,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
desc.enable = state->rs[WINED3D_RS_ALPHABLENDENABLE];
desc.src = state->rs[WINED3D_RS_SRCBLEND];
desc.dst = state->rs[WINED3D_RS_DESTBLEND];
+ desc.op = state->rs[WINED3D_RS_BLENDOP];
if (wined3d_bitmap_is_set(changed->renderState, WINED3D_RS_BLENDFACTOR))
wined3d_color_from_d3dcolor(&colour, state->rs[WINED3D_RS_BLENDFACTOR]);
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index 8de2945bf5..8999ab1696 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -390,11 +390,6 @@ static void state_ambient(struct wined3d_context *context, const struct wined3d_
checkGLcall("glLightModel for MODEL_AMBIENT");
}
-static void state_blendop_w(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
-{
- WARN("Unsupported in local OpenGL implementation: glBlendEquation\n");
-}
-
static GLenum gl_blend_op(const struct wined3d_gl_info *gl_info, enum wined3d_blend_op op)
{
switch (op)
@@ -418,12 +413,18 @@ static GLenum gl_blend_op(const struct wined3d_gl_info *gl_info, enum wined3d_bl
}
}
-static void state_blendop(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
+static void blendop(const struct wined3d_state *state, const struct wined3d_gl_info *gl_info)
{
- const struct wined3d_gl_info *gl_info = wined3d_context_gl(context)->gl_info;
+ const struct wined3d_blend_state *b = state->blend_state;
GLenum blend_equation_alpha = GL_FUNC_ADD_EXT;
GLenum blend_equation = GL_FUNC_ADD_EXT;
+ if (!gl_info->supported[WINED3D_GL_BLEND_EQUATION])
+ {
+ WARN("Unsupported in local OpenGL implementation: glBlendEquation.\n");
+ return;
+ }
+
/* BLENDOPALPHA requires GL_EXT_blend_equation_separate, so make sure it is around */
if (state->render_states[WINED3D_RS_BLENDOPALPHA]
&& !gl_info->supported[EXT_BLEND_EQUATION_SEPARATE])
@@ -432,7 +433,7 @@ static void state_blendop(struct wined3d_context *context, const struct wined3d_
return;
}
- blend_equation = gl_blend_op(gl_info, state->render_states[WINED3D_RS_BLENDOP]);
+ blend_equation = gl_blend_op(gl_info, b->desc.op);
blend_equation_alpha = gl_blend_op(gl_info, state->render_states[WINED3D_RS_BLENDOPALPHA]);
TRACE("blend_equation %#x, blend_equation_alpha %#x.\n", blend_equation, blend_equation_alpha);
@@ -559,9 +560,7 @@ static void state_blend(struct wined3d_context *context, const struct wined3d_st
gl_blend_from_d3d(&src_blend, &dst_blend, b->desc.src, b->desc.dst, rt_format);
- /* Re-apply BLENDOP(ALPHA) because of a possible SEPARATEALPHABLENDENABLE change */
- if (!isStateDirty(context, STATE_RENDER(WINED3D_RS_BLENDOP)))
- state_blendop(context, state, STATE_RENDER(WINED3D_RS_BLENDOPALPHA));
+ blendop(state, gl_info);
if (state->render_states[WINED3D_RS_SEPARATEALPHABLENDENABLE])
{
@@ -4649,8 +4648,6 @@ const struct wined3d_state_entry_template misc_state_template[] =
{ STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), { STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), state_debug_monitor }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_COLORWRITEENABLE), { STATE_RENDER(WINED3D_RS_COLORWRITEENABLE), state_colorwrite0 }, EXT_DRAW_BUFFERS2 },
{ STATE_RENDER(WINED3D_RS_COLORWRITEENABLE), { STATE_RENDER(WINED3D_RS_COLORWRITEENABLE), state_colorwrite }, WINED3D_GL_EXT_NONE },
- { STATE_RENDER(WINED3D_RS_BLENDOP), { STATE_RENDER(WINED3D_RS_BLENDOP), state_blendop }, WINED3D_GL_BLEND_EQUATION },
- { STATE_RENDER(WINED3D_RS_BLENDOP), { STATE_RENDER(WINED3D_RS_BLENDOP), state_blendop_w }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1), { STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1), state_colorwrite1 }, EXT_DRAW_BUFFERS2 },
{ STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1), { STATE_RENDER(WINED3D_RS_COLORWRITEENABLE), NULL }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2), { STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2), state_colorwrite2 }, EXT_DRAW_BUFFERS2 },
@@ -5422,6 +5419,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table)
{ 61, 127},
{149, 150},
{169, 169},
+ {171, 171},
{174, 177},
{193, 193},
{195, 197},
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 4473da13dd..858440960b 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2032,6 +2032,7 @@ struct wined3d_blend_state_desc
BOOL enable;
enum wined3d_blend src;
enum wined3d_blend dst;
+ enum wined3d_blend_op op;
};
struct wined3d_rasterizer_state_desc
--
2.25.1
More information about the wine-devel
mailing list