[PATCH 2/5] d3dx9: Handle DT_CALCRECT in ID3DXFont_DrawText.

Matteo Bruni matteo.mystral at gmail.com
Fri Mar 13 11:21:51 CDT 2020


On Tue, Mar 10, 2020 at 11:38 AM Sven Baars <sbaars at codeweavers.com> wrote:
> @@ -705,11 +706,24 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
>              heap_free(results.lpCaretPos);
>              heap_free(results.lpGlyphs);
>          }
> +        else if (size.cx > max_width)
> +        {
> +            max_width = size.cx;
> +        }

I don't know if this is going to change afterwards but, currently, it
seems to me that the "else if" condition is always true.



More information about the wine-devel mailing list