[PATCH] d3dx11: Add D3DX11GetImageInfoFromFileA/W stub.
Andrey Gusev
andrey.goosev at gmail.com
Mon Mar 16 09:50:20 CDT 2020
For Project Cars.
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
---
dlls/d3dx11_42/d3dx11_42.spec | 4 ++--
dlls/d3dx11_43/d3dx11_43.spec | 4 ++--
dlls/d3dx11_43/main.c | 22 ++++++++++++++++++++++
include/d3dx11tex.h | 4 ++++
4 files changed, 30 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dx11_42/d3dx11_42.spec b/dlls/d3dx11_42/d3dx11_42.spec
index 30bdba4244..99a38557b8 100644
--- a/dlls/d3dx11_42/d3dx11_42.spec
+++ b/dlls/d3dx11_42/d3dx11_42.spec
@@ -27,8 +27,8 @@
@ stub D3DX11CreateTextureFromResourceW
@ stub D3DX11CreateThreadPump
@ stdcall D3DX11FilterTexture(ptr ptr long long)
-@ stub D3DX11GetImageInfoFromFileA
-@ stub D3DX11GetImageInfoFromFileW
+@ stdcall D3DX11GetImageInfoFromFileA(str ptr ptr ptr)
+@ stdcall D3DX11GetImageInfoFromFileW(wstr ptr ptr ptr)
@ stdcall D3DX11GetImageInfoFromMemory(ptr long ptr ptr ptr)
@ stub D3DX11GetImageInfoFromResourceA
@ stub D3DX11GetImageInfoFromResourceW
diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec
index 30bdba4244..99a38557b8 100644
--- a/dlls/d3dx11_43/d3dx11_43.spec
+++ b/dlls/d3dx11_43/d3dx11_43.spec
@@ -27,8 +27,8 @@
@ stub D3DX11CreateTextureFromResourceW
@ stub D3DX11CreateThreadPump
@ stdcall D3DX11FilterTexture(ptr ptr long long)
-@ stub D3DX11GetImageInfoFromFileA
-@ stub D3DX11GetImageInfoFromFileW
+@ stdcall D3DX11GetImageInfoFromFileA(str ptr ptr ptr)
+@ stdcall D3DX11GetImageInfoFromFileW(wstr ptr ptr ptr)
@ stdcall D3DX11GetImageInfoFromMemory(ptr long ptr ptr ptr)
@ stub D3DX11GetImageInfoFromResourceA
@ stub D3DX11GetImageInfoFromResourceW
diff --git a/dlls/d3dx11_43/main.c b/dlls/d3dx11_43/main.c
index 215a51b715..e8eac58cbb 100644
--- a/dlls/d3dx11_43/main.c
+++ b/dlls/d3dx11_43/main.c
@@ -58,6 +58,28 @@ HRESULT WINAPI D3DX11FilterTexture(ID3D11DeviceContext *context, ID3D11Resource
return E_NOTIMPL;
}
+HRESULT WINAPI D3DX11GetImageInfoFromFileA(const char *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info,
+ HRESULT *hresult)
+{
+ FIXME("filename %s, pump %p, img_info %p, hresult %p stub!\n", debugstr_a(filename), pump, img_info, hresult);
+
+ if (!filename)
+ return E_FAIL;
+
+ return E_NOTIMPL;
+}
+
+HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info,
+ HRESULT *hresult)
+{
+ FIXME("filename %s, pump %p, img_info %p, hresult %p stub!\n", debugstr_w(filename), pump, img_info, hresult);
+
+ if (!filename)
+ return E_FAIL;
+
+ return E_NOTIMPL;
+}
+
HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
D3DX11_IMAGE_INFO *img_info, HRESULT *hresult)
{
diff --git a/include/d3dx11tex.h b/include/d3dx11tex.h
index b7c00ac4fd..c8a47925c8 100644
--- a/include/d3dx11tex.h
+++ b/include/d3dx11tex.h
@@ -119,6 +119,10 @@ HRESULT WINAPI D3DX11CreateTextureFromFileW(ID3D11Device *device, const WCHAR *f
HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *src_data, SIZE_T src_data_size,
D3DX11_IMAGE_LOAD_INFO *loadinfo, ID3DX11ThreadPump *pump, ID3D11Resource **texture, HRESULT *hresult);
HRESULT WINAPI D3DX11FilterTexture(ID3D11DeviceContext *context, ID3D11Resource *texture, UINT src_level, UINT filter);
+HRESULT WINAPI D3DX11GetImageInfoFromFileA(const char *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info,
+ HRESULT *hresult);
+HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info,
+ HRESULT *hresult);
HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump,
D3DX11_IMAGE_INFO *img_info, HRESULT *hresult);
HRESULT WINAPI D3DX11SaveTextureToFileA(ID3D11DeviceContext *context, ID3D11Resource *texture,
--
2.24.1
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