[PATCH 1/9] ddraw/tests: Introduce compare_uint().

Henri Verbeet hverbeet at codeweavers.com
Mon Mar 30 11:00:07 CDT 2020


From: Chip Davis <cdavis at codeweavers.com>

Analogous to compare_float().

Signed-off-by: Chip Davis <cdavis at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/ddraw/tests/ddraw1.c | 29 ++++++++++++++++-------------
 dlls/ddraw/tests/ddraw2.c | 31 +++++++++++++++++--------------
 dlls/ddraw/tests/ddraw4.c | 23 +++++++++++++----------
 dlls/ddraw/tests/ddraw7.c | 23 +++++++++++++----------
 dlls/ddraw/tests/visual.c | 19 +++++++++++--------
 5 files changed, 70 insertions(+), 55 deletions(-)

diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index ff100c64aa0..96e5555d9fc 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -49,18 +49,6 @@ struct create_window_thread_param
     HANDLE thread;
 };
 
-static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
-{
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    return TRUE;
-}
-
 static BOOL compare_float(float f, float g, unsigned int ulps)
 {
     int x = *(int *)&f;
@@ -85,6 +73,21 @@ static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, floa
             && compare_float(vec->w, w, ulps);
 }
 
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+    unsigned int diff = x > y ? x - y : y - x;
+
+    return diff <= max_diff;
+}
+
+static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
+{
+    return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+            && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+            && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+            && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
+}
+
 static BOOL ddraw_get_identifier(IDirectDraw *ddraw, DDDEVICEIDENTIFIER *identifier)
 {
     IDirectDraw4 *ddraw4;
@@ -11770,7 +11773,7 @@ static void test_depth_readback(void)
             depth = *((DWORD *)ptr) & z_mask;
             expected_depth = (x * (0.9 / 640.0) + y * (0.1 / 480.0)) * z_mask;
             max_diff = ((0.5f * 0.9f) / 640.0f) * z_mask;
-            ok(abs(expected_depth - depth) <= max_diff,
+            ok(compare_uint(expected_depth, depth, max_diff),
                     "z_depth %u: Got depth 0x%08x (diff %d), expected 0x%08x+/-%u, at %u, %u.\n",
                     z_depth, depth, expected_depth - depth, expected_depth, max_diff, x, y);
         }
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index 5bb5b1baadf..389f33408fe 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -50,18 +50,6 @@ struct create_window_thread_param
     HANDLE thread;
 };
 
-static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
-{
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    return TRUE;
-}
-
 static BOOL compare_float(float f, float g, unsigned int ulps)
 {
     int x = *(int *)&f;
@@ -86,6 +74,21 @@ static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, floa
             && compare_float(vec->w, w, ulps);
 }
 
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+    unsigned int diff = x > y ? x - y : y - x;
+
+    return diff <= max_diff;
+}
+
+static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
+{
+    return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+            && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+            && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+            && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
+}
+
 static BOOL ddraw_get_identifier(IDirectDraw2 *ddraw, DDDEVICEIDENTIFIER *identifier)
 {
     IDirectDraw4 *ddraw4;
@@ -12749,10 +12752,10 @@ static void test_depth_readback(void)
                 /* The ddraw2 version of this test behaves similarly to the ddraw7 version on Nvidia GPUs,
                  * except that we only have D16 (broken on geforce 9) and D24X8 (broken on geforce 7) available.
                  * Accept all nvidia GPUs as broken here, but still expect one of the formats to pass. */
-                ok(abs(expected_depth - depth) <= max_diff || ddraw_is_nvidia(ddraw),
+                ok(compare_uint(expected_depth, depth, max_diff) || ddraw_is_nvidia(ddraw),
                         "Test %u: Got depth 0x%08x (diff %d), expected 0x%08x+/-%u, at %u, %u.\n",
                         i, depth, expected_depth - depth, expected_depth, max_diff, x, y);
-                if (abs(expected_depth - depth) > max_diff)
+                if (!compare_uint(expected_depth, depth, max_diff))
                     all_pass = FALSE;
             }
         }
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index fc3a415433d..b10c157c236 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -80,16 +80,19 @@ static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, floa
             && compare_float(vec->w, w, ulps);
 }
 
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+    unsigned int diff = x > y ? x - y : y - x;
+
+    return diff <= max_diff;
+}
+
 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
 {
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    return TRUE;
+    return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+            && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+            && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+            && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
 }
 
 static BOOL ddraw_get_identifier(IDirectDraw4 *ddraw, DDDEVICEIDENTIFIER *identifier)
@@ -15282,10 +15285,10 @@ static void test_depth_readback(void)
                  * returns 0 for that format. Give up on pre-filtering formats, accept Nvidia as generally
                  * broken here, but still expect at least one format (D16 or D24X8 in practise) to pass. */
                 todo_wine_if(tests[i].todo)
-                    ok(abs(expected_depth - depth) <= max_diff || ddraw_is_nvidia(ddraw),
+                    ok(compare_uint(expected_depth, depth, max_diff) || ddraw_is_nvidia(ddraw),
                              "Test %u: Got depth 0x%08x (diff %d), expected 0x%08x+/-%u, at %u, %u.\n",
                              i, depth, expected_depth - depth, expected_depth, max_diff, x, y);
-                if (abs(expected_depth - depth) > max_diff)
+                if (!compare_uint(expected_depth, depth, max_diff))
                     all_pass = FALSE;
 
                 hr = IDirectDrawSurface4_Unlock(ds, &r);
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index abe5249cc06..11aca6d2da1 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -87,16 +87,19 @@ static BOOL compare_vec4(const struct vec4 *vec, float x, float y, float z, floa
             && compare_float(vec->w, w, ulps);
 }
 
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+    unsigned int diff = x > y ? x - y : y - x;
+
+    return diff <= max_diff;
+}
+
 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
 {
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    return TRUE;
+    return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+            && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+            && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+            && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
 }
 
 static ULONG get_refcount(IUnknown *iface)
@@ -14726,11 +14729,11 @@ static void test_depth_readback(void)
                  * Arx Fatalis is broken on the Geforce 9 in the same way it was broken in Wine (bug 43654).
                  * The !tests[i].s_depth is supposed to rule out D16 on GF9 and D24X8 on GF7. */
                 todo_wine_if(tests[i].todo)
-                    ok(abs(expected_depth - depth) <= max_diff
+                    ok(compare_uint(expected_depth, depth, max_diff)
                             || (ddraw_is_nvidia(ddraw) && (all_zero || all_one || !tests[i].s_depth)),
                             "Test %u: Got depth 0x%08x (diff %d), expected 0x%08x+/-%u, at %u, %u.\n",
                             i, depth, expected_depth - depth, expected_depth, max_diff, x, y);
-                if (abs(expected_depth - depth) > max_diff)
+                if (!compare_uint(expected_depth, depth, max_diff))
                     all_pass = FALSE;
 
                 hr = IDirectDrawSurface7_Unlock(ds, &r);
diff --git a/dlls/ddraw/tests/visual.c b/dlls/ddraw/tests/visual.c
index 2cb1c892314..e2a0c7a2a74 100644
--- a/dlls/ddraw/tests/visual.c
+++ b/dlls/ddraw/tests/visual.c
@@ -45,16 +45,19 @@ static BOOL refdevice = FALSE;
 static HRESULT (WINAPI *pDirectDrawCreateEx)(GUID *driver_guid,
         void **ddraw, REFIID interface_iid, IUnknown *outer);
 
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+    unsigned int diff = x > y ? x - y : y - x;
+
+    return diff <= max_diff;
+}
+
 static BOOL color_match(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
 {
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    c1 >>= 8; c2 >>= 8;
-    if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
-    return TRUE;
+    return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+            && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+            && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+            && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
 }
 
 static HRESULT WINAPI enum_z_fmt(DDPIXELFORMAT *fmt, void *ctx)
-- 
2.20.1




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