[PATCH 4/9] d3d10core/tests: Introduce compare_uint().
Henri Verbeet
hverbeet at codeweavers.com
Mon Mar 30 11:00:10 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3d10core/tests/d3d10core.c | 23 +++++++++++------------
1 file changed, 11 insertions(+), 12 deletions(-)
diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c
index f29ebf97f2c..8332257d379 100644
--- a/dlls/d3d10core/tests/d3d10core.c
+++ b/dlls/d3d10core/tests/d3d10core.c
@@ -204,6 +204,13 @@ static BOOL compare_vec4(const struct vec4 *v1, const struct vec4 *v2, unsigned
&& compare_float(v1->w, v2->w, ulps);
}
+static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
+{
+ unsigned int diff = x > y ? x - y : y - x;
+
+ return diff <= max_diff;
+}
+
static BOOL compare_uvec4(const struct uvec4* v1, const struct uvec4 *v2)
{
return v1->x == v2->x && v1->y == v2->y && v1->z == v2->z && v1->w == v2->w;
@@ -211,18 +218,10 @@ static BOOL compare_uvec4(const struct uvec4* v1, const struct uvec4 *v2)
static BOOL compare_color(DWORD c1, DWORD c2, BYTE max_diff)
{
- if (abs((int)(c1 & 0xff) - (int)(c2 & 0xff)) > max_diff)
- return FALSE;
- c1 >>= 8; c2 >>= 8;
- if (abs((int)(c1 & 0xff) - (int)(c2 & 0xff)) > max_diff)
- return FALSE;
- c1 >>= 8; c2 >>= 8;
- if (abs((int)(c1 & 0xff) - (int)(c2 & 0xff)) > max_diff)
- return FALSE;
- c1 >>= 8; c2 >>= 8;
- if (abs((int)(c1 & 0xff) - (int)(c2 & 0xff)) > max_diff)
- return FALSE;
- return TRUE;
+ return compare_uint(c1 & 0xff, c2 & 0xff, max_diff)
+ && compare_uint((c1 >> 8) & 0xff, (c2 >> 8) & 0xff, max_diff)
+ && compare_uint((c1 >> 16) & 0xff, (c2 >> 16) & 0xff, max_diff)
+ && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff);
}
struct srv_desc
--
2.20.1
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