[PATCH 01/10] d3d8/test: Avoid abs() on unsigned values in compare_mode().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 31 10:09:11 CDT 2020
From: Chip Davis <cdavis at codeweavers.com>
Mostly because Clang complains.
Signed-off-by: Chip Davis <cdavis at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3d8/tests/device.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index d87832b716d..26687af5f15 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -1294,8 +1294,8 @@ static int compare_mode(const void *a, const void *b)
{
const struct mode *mode_a = a;
const struct mode *mode_b = b;
- unsigned int w = mode_a->w - mode_b->w;
- unsigned int h = mode_a->h - mode_b->h;
+ int w = mode_a->w - mode_b->w;
+ int h = mode_a->h - mode_b->h;
return abs(w) >= abs(h) ? -w : -h;
}
--
2.20.1
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