[PATCH 3/7] comctl32/animate: Use wide string literals.
Nikolay Sivov
nsivov at codeweavers.com
Fri May 1 10:42:00 CDT 2020
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/comctl32/animate.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/comctl32/animate.c b/dlls/comctl32/animate.c
index f8ba159779..f7ac28ae4c 100644
--- a/dlls/comctl32/animate.c
+++ b/dlls/comctl32/animate.c
@@ -94,12 +94,11 @@ static void ANIMATE_Notify(const ANIMATE_INFO *infoPtr, UINT notif)
static BOOL ANIMATE_LoadResW(ANIMATE_INFO *infoPtr, HINSTANCE hInst, LPCWSTR lpName)
{
- static const WCHAR aviW[] = { 'A', 'V', 'I', 0 };
HRSRC hrsrc;
MMIOINFO mminfo;
LPVOID lpAvi;
- hrsrc = FindResourceW(hInst, lpName, aviW);
+ hrsrc = FindResourceW(hInst, lpName, L"AVI");
if (!hrsrc)
return FALSE;
@@ -794,12 +793,11 @@ static BOOL ANIMATE_Stop(ANIMATE_INFO *infoPtr)
static BOOL ANIMATE_Create(HWND hWnd, const CREATESTRUCTW *lpcs)
{
- static const WCHAR msvfw32W[] = { 'm', 's', 'v', 'f', 'w', '3', '2', '.', 'd', 'l', 'l', 0 };
ANIMATE_INFO *infoPtr;
if (!fnIC.hModule)
{
- fnIC.hModule = LoadLibraryW(msvfw32W);
+ fnIC.hModule = LoadLibraryW(L"msvfw32.dll");
if (!fnIC.hModule) return FALSE;
fnIC.fnICOpen = (void*)GetProcAddress(fnIC.hModule, "ICOpen");
--
2.26.2
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