[PATCH vkd3d 09/11] vkd3d: Implement support for D3D12_FEATURE_SERIALIZATION.
Conor McCarthy
conor.mccarthy.444 at gmail.com
Tue May 19 08:46:57 CDT 2020
Signed-off-by: Conor McCarthy <conor.mccarthy.444 at gmail.com>
---
include/vkd3d_d3d12.idl | 13 +++++++++++++
libs/vkd3d/device.c | 21 +++++++++++++++++++++
2 files changed, 34 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 2f35402..6a2447f 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -216,6 +216,12 @@ typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1,
} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
+typedef enum D3D12_HEAP_SERIALIZATION_TIER
+{
+ D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0,
+ D3D12_HEAP_SERIALIZATION_TIER_10 = 0xa,
+} D3D12_HEAP_SERIALIZATION_TIER;
+
interface ID3D12Fence;
interface ID3D12RootSignature;
interface ID3D12Heap;
@@ -1705,6 +1711,12 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4
BOOL Native16BitShaderOpsSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS4;
+typedef struct D3D12_FEATURE_DATA_SERIALIZATION
+{
+ UINT NodeIndex;
+ D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier;
+} D3D12_FEATURE_DATA_SERIALIZATION;
+
typedef enum D3D12_FEATURE
{
D3D12_FEATURE_D3D12_OPTIONS = 0,
@@ -1724,6 +1736,7 @@ typedef enum D3D12_FEATURE
D3D12_FEATURE_D3D12_OPTIONS3 = 21,
D3D12_FEATURE_EXISTING_HEAPS = 22,
D3D12_FEATURE_D3D12_OPTIONS4 = 23,
+ D3D12_FEATURE_SERIALIZATION = 24,
} D3D12_FEATURE;
typedef struct D3D12_MEMCPY_DEST
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index 9403505..bed450c 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -2903,6 +2903,27 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
return S_OK;
}
+ case D3D12_FEATURE_SERIALIZATION:
+ {
+ D3D12_FEATURE_DATA_SERIALIZATION *data = feature_data;
+
+ if (feature_data_size != sizeof(*data))
+ {
+ WARN("Invalid size %u.\n", feature_data_size);
+ return E_INVALIDARG;
+ }
+ if (data->NodeIndex)
+ {
+ FIXME("Multi-adapter not supported.\n");
+ return E_INVALIDARG;
+ }
+
+ data->HeapSerializationTier = D3D12_HEAP_SERIALIZATION_TIER_0;
+
+ TRACE("Heap serialization tier %#x.\n", data->HeapSerializationTier);
+ return S_OK;
+ }
+
default:
FIXME("Unhandled feature %#x.\n", feature);
return E_NOTIMPL;
--
2.24.0
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