[PATCH 3/3] d3dcompiler: Store some builtin types in the hlsl_ctx structure.

Zebediah Figura z.figura12 at gmail.com
Wed May 20 00:32:17 CDT 2020


On 5/20/20 12:20 AM, Marvin wrote:
> Hi,
> 
> While running your changed tests, I think I found new failures.
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please double-check?
> 
> Full results can be found at:
> https://testbot.winehq.org/JobDetails.pl?Key=72017
> 
> Your paranoid android.
> 
> 
> === debiant (build log) ===
> 
> error: patch failed: dlls/d3dcompiler_43/hlsl.y:548
> Task: Patch failed to apply
> 
> === debiant (build log) ===
> 
> error: patch failed: dlls/d3dcompiler_43/hlsl.y:548
> Task: Patch failed to apply
> 

I thought I waited long enough, but it seems this got misapplied on top
of the quartz/filtermapper series :-/



More information about the wine-devel mailing list