[PATCH 3/3] d3dcompiler: Store some builtin types in the hlsl_ctx structure.
Zebediah Figura
z.figura12 at gmail.com
Wed May 20 00:32:17 CDT 2020
On 5/20/20 12:20 AM, Marvin wrote:
> Hi,
>
> While running your changed tests, I think I found new failures.
> Being a bot and all I'm not very good at pattern recognition, so I might be
> wrong, but could you please double-check?
>
> Full results can be found at:
> https://testbot.winehq.org/JobDetails.pl?Key=72017
>
> Your paranoid android.
>
>
> === debiant (build log) ===
>
> error: patch failed: dlls/d3dcompiler_43/hlsl.y:548
> Task: Patch failed to apply
>
> === debiant (build log) ===
>
> error: patch failed: dlls/d3dcompiler_43/hlsl.y:548
> Task: Patch failed to apply
>
I thought I waited long enough, but it seems this got misapplied on top
of the quartz/filtermapper series :-/
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