winegstreamer: Avoid Fedora and openSUSE?
meissner at suse.de
Sat May 30 05:59:01 CDT 2020
> > MinGW packages are available in the windows:mingw repository on the
> > OBS. I've been able to build Wine with MinGW support locally and I can
> > tell you what MinGW packages I have installed, but I don't know how
> > many of those are actually needed--my method was to keep installing
> > stuff until configure stopped complaining.
> Excellent. I have updated the script to add support for adding OBS
> repositories. It now uses the Emulators:Wine, windows:mingw:win32,
> windows:mingw:win64 and home:dimesio OBS 'projects' to provide FAudio,
> MinGW win32, MinGW win64 and vkd3d respectively.
> I hope this can make it easy for openSUSE developers to get their system
> set up to work on Wine.
> > > * A number of -devel-32bit packages don't depend on package that
> > > contains the libraries, resulting in unusable dead links. The culprits
> > > are:
> > > fontconfig-devel-32bit
> > > libgphoto2-devel-32bit
> > > libpulse-devel-32bit
> > > libv4l-devel-32bit
> > > openal-soft-devel-32bit
> > > sane-backends-devel-32bit
> > > vulkan-devel-32bit
> > >
> > The libraries for all of those should be pulled in as dependencies by
> > installing the wine-32bit package from the Emulators:Wine repository
> There is no need for Emulators:Wine here since this is all in the main
> repository anyway. It's just that fontconfig-devel-32bit should depend
> on fontconfig-devel but does not. vkd3d-devel-32bit has the same problem
> by the way: it should depend on libvkd3d1-32bit but does not (hint).
Btw, in the Emulators:Wine I have a special sub-package "wine-32bit-build-deps"
that pulls all the build deps in.
I have not checked it lately though, and it might need updates.
I am working on your 15.1 bugs too.
More information about the wine-devel