[PATCH] include: Add more D3D12_RESOURCE_STATES enum elements.

Vinson Lee vlee at freedesktop.org
Wed Nov 11 19:42:59 CST 2020


Signed-off-by: Vinson Lee <vlee at freedesktop.org>
---
 include/vkd3d_d3d12.idl | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 88ecba5..2db413d 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -504,6 +504,12 @@ typedef enum D3D12_RESOURCE_STATES
     D3D12_RESOURCE_STATE_GENERIC_READ = 0x1 | 0x2 | 0x40 | 0x80 | 0x200 | 0x800,
     D3D12_RESOURCE_STATE_PRESENT = 0x0,
     D3D12_RESOURCE_STATE_PREDICATION = 0x200,
+    D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000,
+    D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE = 0x20000,
+    D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ = 0x40000,
+    D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE = 0x80000,
+    D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ = 0x200000,
+    D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000,
 } D3D12_RESOURCE_STATES;
 cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_STATES);")
 
-- 
2.25.1




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