[PATCH vkd3d 1/5] vkd3d-utils: Initialize "messages_blob" to NULL in D3DCompile2().
Zebediah Figura
zfigura at codeweavers.com
Sat Nov 21 17:23:42 CST 2020
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
libs/vkd3d-utils/vkd3d_utils_main.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/libs/vkd3d-utils/vkd3d_utils_main.c b/libs/vkd3d-utils/vkd3d_utils_main.c
index f5cb5b5f..9b608f6b 100644
--- a/libs/vkd3d-utils/vkd3d_utils_main.c
+++ b/libs/vkd3d-utils/vkd3d_utils_main.c
@@ -176,6 +176,9 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
if (secondary_flags)
FIXME("Ignoring secondary flags %#x.\n", secondary_flags);
+ if (messages_blob)
+ *messages_blob = NULL;
+
compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
compile_info.next = &preprocess_info;
compile_info.source.code = data;
--
2.29.2
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