[PATCH 3/5] include: Add D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS enum in d3d12.idl.

Biswapriyo Nath nathbappai at gmail.com
Thu Oct 1 02:53:21 CDT 2020


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From 69ce443c30f73c990a19450f5f294d202ecc638c Mon Sep 17 00:00:00 2001
From: Biswapriyo Nath <nathbappai at gmail.com>
Date: Thu, 1 Oct 2020 13:20:00 +0530
Subject: [PATCH 3/5] include: Add D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS enum in d3d12.idl.

Signed-off-by: Biswapriyo Nath <nathbappai at gmail.com>
---
 include/d3d12.idl | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/include/d3d12.idl b/include/d3d12.idl
index dbefbe2..beedf7c 100644
--- a/include/d3d12.idl
+++ b/include/d3d12.idl
@@ -159,6 +159,14 @@ typedef enum D3D12_FORMAT_SUPPORT2
     D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
 } D3D12_FORMAT_SUPPORT2;
 
+typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
+{
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x0,
+    D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x1,
+} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
+
+cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS);")
+
 interface ID3D12Fence;
 interface ID3D12RootSignature;
 interface ID3D12Heap;
-- 
2.27.0



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