[PATCH vkd3d 3/4] include: Add enum flag operators for D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS.
Henri Verbeet
hverbeet at codeweavers.com
Thu Oct 1 15:22:19 CDT 2020
From: Biswapriyo Nath <nathbappai at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
include/vkd3d_d3d12.idl | 1 +
1 file changed, 1 insertion(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl
index 7fc3ffcd..41088d40 100644
--- a/include/vkd3d_d3d12.idl
+++ b/include/vkd3d_d3d12.idl
@@ -357,6 +357,7 @@ typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x00000000,
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x00000001,
} D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS;
+cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS);")
typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
{
--
2.11.0
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