[PATCH 5/6] ws2_32: Use IOCTL_AFD_ACCEPT_INTO.
Zebediah Figura
z.figura12 at gmail.com
Thu Oct 1 23:14:01 CDT 2020
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/ws2_32/socket.c | 12 +++++-------
1 file changed, 5 insertions(+), 7 deletions(-)
diff --git a/dlls/ws2_32/socket.c b/dlls/ws2_32/socket.c
index 031688b2d96..2eb1e1a7307 100644
--- a/dlls/ws2_32/socket.c
+++ b/dlls/ws2_32/socket.c
@@ -2517,13 +2517,11 @@ static NTSTATUS WS2_async_accept( void *user, IO_STATUS_BLOCK *iosb, NTSTATUS st
if (status == STATUS_ALERTED)
{
- SERVER_START_REQ( accept_into_socket )
- {
- req->lhandle = wine_server_obj_handle( wsa->listen_socket );
- req->ahandle = wine_server_obj_handle( wsa->accept_socket );
- status = wine_server_call( req );
- }
- SERVER_END_REQ;
+ obj_handle_t accept_handle = wine_server_obj_handle( wsa->accept_socket );
+ IO_STATUS_BLOCK io;
+
+ status = NtDeviceIoControlFile( wsa->listen_socket, NULL, NULL, NULL, &io, IOCTL_AFD_ACCEPT_INTO,
+ &accept_handle, sizeof(accept_handle), NULL, 0 );
if (NtStatusToWSAError( status ) == WSAEWOULDBLOCK)
return STATUS_PENDING;
--
2.28.0
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