[PATCH vkd3d] vkd3d-compiler: Use the correct array count in validate_target_type().
Zebediah Figura
zfigura at codeweavers.com
Mon Oct 5 19:45:23 CDT 2020
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
programs/vkd3d-compiler/main.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index b38960ac..50e8ee3f 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -367,7 +367,7 @@ static bool validate_target_type(
const enum vkd3d_shader_target_type *supported_types =
vkd3d_shader_get_supported_target_types(source_type, &count);
- for (i = 0; i < ARRAY_SIZE(target_type_info); ++i)
+ for (i = 0; i < count; ++i)
{
if (target_type == supported_types[i])
return true;
--
2.28.0
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