[PATCH] wined3d: Make adapter_vk_clear_uav() static.

Henri Verbeet hverbeet at codeweavers.com
Mon Oct 12 08:00:35 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/adapter_vk.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 64850944040..beda271c32d 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -1722,7 +1722,7 @@ static void adapter_vk_dispatch_compute(struct wined3d_device *device,
     context_release(&context_vk->c);
 }
 
-void adapter_vk_clear_uav(struct wined3d_context *context,
+static void adapter_vk_clear_uav(struct wined3d_context *context,
         struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value)
 {
     TRACE("context %p, view %p, clear_value %s.\n", context, view, debug_uvec4(clear_value));
-- 
2.20.1




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