[PATCH] wined3d: Make adapter_vk_clear_uav() static.
Henri Verbeet
hverbeet at codeweavers.com
Mon Oct 12 08:00:35 CDT 2020
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/adapter_vk.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c
index 64850944040..beda271c32d 100644
--- a/dlls/wined3d/adapter_vk.c
+++ b/dlls/wined3d/adapter_vk.c
@@ -1722,7 +1722,7 @@ static void adapter_vk_dispatch_compute(struct wined3d_device *device,
context_release(&context_vk->c);
}
-void adapter_vk_clear_uav(struct wined3d_context *context,
+static void adapter_vk_clear_uav(struct wined3d_context *context,
struct wined3d_unordered_access_view *view, const struct wined3d_uvec4 *clear_value)
{
TRACE("context %p, view %p, clear_value %s.\n", context, view, debug_uvec4(clear_value));
--
2.20.1
More information about the wine-devel
mailing list