[PATCH vkd3d 1/2] vkd3d-shader: Avoid reading past the end of the buffer in vkd3d_shader_trace() (Valgrind).

Henri Verbeet hverbeet at codeweavers.com
Fri Oct 16 07:21:12 CDT 2020


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



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