[PATCH 4/7] d3dcompiler: Set range id to bind point for sm < 5.1.
Paul Gofman
pgofman at codeweavers.com
Wed Sep 2 14:28:47 CDT 2020
Signed-off-by: Paul Gofman <pgofman at codeweavers.com>
---
dlls/d3dcompiler_43/reflection.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 3b451615103..3c4a94f8e56 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -1544,7 +1544,7 @@ static HRESULT d3dcompiler_parse_rdef(struct d3dcompiler_shader_reflection *r, c
else
{
desc->Space = 0;
- desc->uID = 0;
+ desc->uID = desc->BindPoint;
}
}
}
--
2.26.2
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