[PATCH v2 7/7] d3dcompiler: Fill texture fields in D3D11_SHADER_VARIABLE_DESC with default values.
Matteo Bruni
mbruni at codeweavers.com
Tue Sep 8 15:41:46 CDT 2020
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
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