[PATCH] d3d9: CreateDevice() requires a valid window to be passed in.

Henri Verbeet hverbeet at gmail.com
Fri Sep 11 04:56:17 CDT 2020


On Fri, 11 Sep 2020 at 04:29, Jeff Smith <whydoubt at gmail.com> wrote:
>
> I'm thinking of testing and correcting the first three, but if
> someone has a strong sense that it should be otherwise,
> it would be great to know sooner rather than later.
>
Well, the first question I'd have would be why we care about fixing
this issue in particular.



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