[PATCH vkd3d] vkd3d: Print VK_MEMORY_HEAP_MULTI_INSTANCE_BIT in debug_vk_memory_heap_flags().
Henri Verbeet
hverbeet at gmail.com
Mon Sep 14 10:47:24 CDT 2020
On Sat, 12 Sep 2020 at 00:49, Zebediah Figura <zfigura at codeweavers.com> wrote:
> @@ -704,6 +704,7 @@ const char *debug_vk_memory_heap_flags(VkMemoryHeapFlags flags)
> buffer[0] = '\0';
> #define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
> FLAG_TO_STR(VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
> + FLAG_TO_STR(VK_MEMORY_HEAP_MULTI_INSTANCE_BIT)
Sure, but now we need a larger buffer[].
More information about the wine-devel
mailing list