[PATCH vkd3d 2/3] vkd3d-shader: Print uav with dump_register directly.

Isabella Bosia ibosia at codeweavers.com
Tue Sep 15 12:06:37 CDT 2020


Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
 libs/vkd3d-shader/trace.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index e4bad38..b184d86 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -1276,7 +1276,7 @@ static void shader_dump_instruction(struct vkd3d_string_buffer *buffer,
             shader_dump_decl_usage(buffer, &ins->declaration.semantic, ins->flags, shader_version);
             shader_dump_ins_modifiers(buffer, &ins->declaration.semantic.resource.reg);
             shader_addline(buffer, " ");
-            shader_dump_dst_param(buffer, &ins->declaration.semantic.resource.reg, shader_version);
+            shader_dump_register(buffer, &ins->declaration.semantic.resource.reg.reg, shader_version);
             shader_dump_register_space(buffer, ins->declaration.semantic.resource.register_space, shader_version);
             break;
 
-- 
2.25.1




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