[PATCH vkd3d 2/3] vkd3d-shader: Print uav with dump_register directly.
Isabella Bosia
ibosia at codeweavers.com
Tue Sep 15 12:06:37 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index e4bad38..b184d86 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -1276,7 +1276,7 @@ static void shader_dump_instruction(struct vkd3d_string_buffer *buffer,
shader_dump_decl_usage(buffer, &ins->declaration.semantic, ins->flags, shader_version);
shader_dump_ins_modifiers(buffer, &ins->declaration.semantic.resource.reg);
shader_addline(buffer, " ");
- shader_dump_dst_param(buffer, &ins->declaration.semantic.resource.reg, shader_version);
+ shader_dump_register(buffer, &ins->declaration.semantic.resource.reg.reg, shader_version);
shader_dump_register_space(buffer, ins->declaration.semantic.resource.register_space, shader_version);
break;
--
2.25.1
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