[PATCH vkd3d 4/6] vkd3d-shader: Don't print 1-st index in constant buffers if < 5.1.
Isabella Bosia
ibosia at codeweavers.com
Wed Sep 16 06:45:38 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 6412208..7562e52 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -955,7 +955,11 @@ static void shader_dump_register(struct vkd3d_string_buffer *buffer,
if (printbrackets)
shader_addline(buffer, "]");
- if (reg->idx[1].offset != ~0u)
+ /* For CBs in sm < 5.1 we move the buffer offset from idx[1] to idx[2]
+ * to normalise it with 5.1.
+ * Here we should ignore it if it's a CB in sm < 5.1. */
+ if (reg->idx[1].offset != ~0u &&
+ (reg->type != VKD3DSPR_CONSTBUFFER || shader_ver_ge(shader_version, 5, 1)))
{
shader_addline(buffer, "[");
if (reg->idx[1].rel_addr)
--
2.25.1
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