[PATCH vkd3d 5/6] vkd3d-shader: Always print writemask.
Isabella Bosia
ibosia at codeweavers.com
Wed Sep 16 06:45:39 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
libs/vkd3d-shader/trace.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 7562e52..f32bdfa 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -994,7 +994,7 @@ static void shader_dump_dst_param(struct vkd3d_string_buffer *buffer,
shader_dump_register(buffer, ¶m->reg, shader_version);
- if (write_mask && write_mask != VKD3DSP_WRITEMASK_ALL)
+ if (write_mask)
{
static const char write_mask_chars[] = "xyzw";
--
2.25.1
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