[PATCH vkd3d 5/6] vkd3d-shader: Always print writemask.

Isabella Bosia ibosia at codeweavers.com
Wed Sep 16 06:45:39 CDT 2020


Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
 libs/vkd3d-shader/trace.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/trace.c b/libs/vkd3d-shader/trace.c
index 7562e52..f32bdfa 100644
--- a/libs/vkd3d-shader/trace.c
+++ b/libs/vkd3d-shader/trace.c
@@ -994,7 +994,7 @@ static void shader_dump_dst_param(struct vkd3d_string_buffer *buffer,
 
     shader_dump_register(buffer, &param->reg, shader_version);
 
-    if (write_mask && write_mask != VKD3DSP_WRITEMASK_ALL)
+    if (write_mask)
     {
         static const char write_mask_chars[] = "xyzw";
 
-- 
2.25.1




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