[PATCH vkd3d v2] vkd3d: Print VK_MEMORY_HEAP_MULTI_INSTANCE_BIT in debug_vk_memory_heap_flags().

Zebediah Figura z.figura12 at gmail.com
Thu Sep 17 22:44:22 CDT 2020


From: Zebediah Figura <zfigura at codeweavers.com>

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
 libs/vkd3d/utils.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/libs/vkd3d/utils.c b/libs/vkd3d/utils.c
index 7abfd42e..f9f26635 100644
--- a/libs/vkd3d/utils.c
+++ b/libs/vkd3d/utils.c
@@ -699,11 +699,12 @@ const char *debug_vk_queue_flags(VkQueueFlags flags)
 
 const char *debug_vk_memory_heap_flags(VkMemoryHeapFlags flags)
 {
-    char buffer[50];
+    char buffer[80];
 
     buffer[0] = '\0';
 #define FLAG_TO_STR(f) if (flags & f) { strcat(buffer, " | "#f); flags &= ~f; }
     FLAG_TO_STR(VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
+    FLAG_TO_STR(VK_MEMORY_HEAP_MULTI_INSTANCE_BIT)
 #undef FLAG_TO_STR
     if (flags)
         FIXME("Unrecognized flag(s) %#x.\n", flags);
-- 
2.28.0




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