[PATCH vkd3d v2 4/4] vkd3d-compiler: Add d3d-asm target type.
Isabella Bosia
ibosia at codeweavers.com
Thu Sep 24 20:26:40 CDT 2020
Signed-off-by: Isabella Bosia <ibosia at codeweavers.com>
---
programs/vkd3d-compiler/main.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c
index 4812d47..e45c1cf 100644
--- a/programs/vkd3d-compiler/main.c
+++ b/programs/vkd3d-compiler/main.c
@@ -72,6 +72,9 @@ target_type_info[] =
{VKD3D_SHADER_TARGET_SPIRV_TEXT,
"spirv-text", "A SPIR-V shader in text form.\n",
false},
+ {VKD3D_SHADER_TARGET_D3D_ASM,
+ "d3d-asm", "A shader in Direct3D assembly form.\n",
+ false},
};
static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)
--
2.25.1
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